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Method, video game device, and program for controlling game

  • US 6,544,119 B2
  • Filed: 07/02/2001
  • Issued: 04/08/2003
  • Est. Priority Date: 07/04/2000
  • Status: Expired due to Term
First Claim
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1. A method of controlling a game, in a computer, by using a plurality of sorts of elements, comprising the steps of:

  • detecting a player'"'"'s inputting operation;

    determining the sort of element in response to the player'"'"'s operation; and

    displaying the determined sort of element on a monitor;

    wherein when a situation of the game becomes a predetermined situation, the determining step determines the sort of element based on the difference between a speed of the player'"'"'s operation and a predetermined speed.

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