Method and input device for controlling the position of an object to be graphically displayed in virtual reality
First Claim
1. An input device using a human-machine interface to control the position of an image representing a vehicle type offered by an auto dealer or another advertised product that is graphically displayed in virtual reality on a display device of a graphics unit, said device comprising:
- at least one stationary electronic camera;
an input medium that includes at least one material model object representing the vehicle type or other advertised product to be displayed, said material model object being actively movable in all six degrees of freedom by an operator'"'"'s hand, thus being easy for the operator'"'"'s hand to manipulate, and being provided with at least one unique marking symbol on a side that faces said camera, wherein said camera records said marking symbol into the form of camera images; and
a computer connected to evaluate the camera images in accordance with image processing methods such that information representing the spatial position of said material model object is transmitted by said computer to the graphics unit, whereby the image of the associated vehicle type or product is correspondingly displayed in a position corresponding to the position of said material model object relative to said camera as virtual reality on said display device of said graphics unit.
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Abstract
In virtual reality, the position of a graphically-displayed object (1) in a three-dimensional view on a display device (3) of a graphics workstation is controlled by way of a human-machine interface, in which the hand (5) of an operator can displace and rotate an input medium in an arbitrary spatial direction. One or more stationary electronic cameras records or record one or more unique marking symbols (9) provided on the underside of a material, easy-to-handle model object (6) serving as an input medium, the underside facing the camera(s). The unique marking symbols (9) are evaluated with a computer according to image-processing methods such that the spatial position of the model object and the recognition thereof are the result of the evaluation.
The result of the evaluation is transmitted to a graphics unit (graphics workstation, PC graphics). The associated object is displayed, in the position of the model object as predetermined by the operator'"'"'s hand, as virtual reality on the display device (3) of the graphics unit. The invention can be used, for example, in the advertising field for displaying advertised products in desired positions.
92 Citations
19 Claims
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1. An input device using a human-machine interface to control the position of an image representing a vehicle type offered by an auto dealer or another advertised product that is graphically displayed in virtual reality on a display device of a graphics unit, said device comprising:
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at least one stationary electronic camera;
an input medium that includes at least one material model object representing the vehicle type or other advertised product to be displayed, said material model object being actively movable in all six degrees of freedom by an operator'"'"'s hand, thus being easy for the operator'"'"'s hand to manipulate, and being provided with at least one unique marking symbol on a side that faces said camera, wherein said camera records said marking symbol into the form of camera images; and
a computer connected to evaluate the camera images in accordance with image processing methods such that information representing the spatial position of said material model object is transmitted by said computer to the graphics unit, whereby the image of the associated vehicle type or product is correspondingly displayed in a position corresponding to the position of said material model object relative to said camera as virtual reality on said display device of said graphics unit. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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Specification