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Systems and methods for sculpting virtual objects in a haptic virtual reality environment

  • US 6,552,722 B1
  • Filed: 07/06/1999
  • Issued: 04/22/2003
  • Est. Priority Date: 07/17/1998
  • Status: Expired due to Term
First Claim
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1. A method for modifying a voxel-based virtual object in a haptic virtual environment, comprising:

  • determining a virtual tool comprising a plurality of discrete points for use by the user in the haptic virtual environment;

    selecting a modification mode that modifies a voxel value representative of the voxel-based virtual object;

    sensing a location of a user in real space;

    determining locations of the plurality of discrete points of the virtual tool relative to a location of the voxel-based virtual object;

    calculating an interaction force between the virtual tool and the voxel-based virtual object based on the locations of the plurality of discrete points of the virtual tool and the location of the voxel-based virtual object;

    producing a modified voxel-based virtual object by modifying the voxel-based virtual object based on the modification mode, the locations of the plurality of discrete points of the virtual tool, and the location of the voxel-based virtual object; and

    outputting the modified voxel-based virtual object.

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