Music game machine with interactive second game device
First Claim
1. A game system comprising:
- first and second game devices, said second game device comprising memory device for save which allows said second game device to function as an auxiliary memory apparatus of said first game device, each of said first and second game devices comprisingan input apparatus having a plurality of manipulation members which outputs a signal in accordance with manipulation of said manipulation members;
memory device for game in which there are stored for each of a plurality of tunes (a) data for music reproduction for reproducing said tunes and (b) timing data stipulating a series of manipulations of said input apparatus in correspondence with said plurality of tunes being stored in said memory device;
tune selecting device which selects one tune from said plurality of tunes;
manipulation guide device which specifies a series of manipulations of said input apparatus corresponding to said selected tune to a player based on timing data corresponding to the selected tune;
music reproducing device which reproduces said selected tune based on data for music reproduction corresponding to said selected tune;
said first game device comprising record executing device which stores information corresponding to the progression of the game executed in said first game device in said memory device for save of said second game device by using data stored in said memory device for game; and
said second game device comprising selection range setting device which sets a range of selectable tunes in the tune selecting device of said second game device based on said information corresponding to the progression of the game stored in said memory device for save.
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Accused Products
Abstract
In a musical game system, there is a corresponding relationship between a game executed in a main body game device and a game executed in a portable game device functioning as an auxiliary memory apparatus of the main body game device. Data for music reproduction for reproducing a plurality of tunes and timing data specifying a series of manipulations of input apparatus provided in correspondence with the plurality of tunes are stored in memory apparatus of first and second game devices. In the games of each game device, a tune is selected from the plurality of tunes, a series of manipulations of the input apparatus based on the timing data corresponding to the selected tune is displayed to the player, and the selected tune is reproduced based on the data for music reproduction corresponding to the selected tune. Information corresponding to the progression of the game executed in the first game device is stored in the memory apparatus of the second game device, and the range of the selectable tunes in the second game device is set based on the information stored in the memory apparatus.
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Citations
10 Claims
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1. A game system comprising:
- first and second game devices, said second game device comprising memory device for save which allows said second game device to function as an auxiliary memory apparatus of said first game device, each of said first and second game devices comprising
an input apparatus having a plurality of manipulation members which outputs a signal in accordance with manipulation of said manipulation members;
memory device for game in which there are stored for each of a plurality of tunes (a) data for music reproduction for reproducing said tunes and (b) timing data stipulating a series of manipulations of said input apparatus in correspondence with said plurality of tunes being stored in said memory device;
tune selecting device which selects one tune from said plurality of tunes;
manipulation guide device which specifies a series of manipulations of said input apparatus corresponding to said selected tune to a player based on timing data corresponding to the selected tune;
music reproducing device which reproduces said selected tune based on data for music reproduction corresponding to said selected tune;
said first game device comprising record executing device which stores information corresponding to the progression of the game executed in said first game device in said memory device for save of said second game device by using data stored in said memory device for game; and
said second game device comprising selection range setting device which sets a range of selectable tunes in the tune selecting device of said second game device based on said information corresponding to the progression of the game stored in said memory device for save. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
said selection range setting device of said second game device sets the range of selectable tunes based on the information provided in correspondence with said progression stored in said memory device for save so that tunes corresponding to the tunes which were selected in the game executed in said first game device are made selectable in said second game device.
- first and second game devices, said second game device comprising memory device for save which allows said second game device to function as an auxiliary memory apparatus of said first game device, each of said first and second game devices comprising
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5. The game system according to claim 1 or 2, wherein the plurality of tunes prepared for said second game device matchs at least some of the plurality of tunes prepared for said first game device;
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said record executing device of said first game device stores information for determining whether each of said plurality of tunes has been selected in the game executed in said first game device as information provided in correspondence with said progression in said memory device for save; and
said selection range setting device of said second game device sets the range of selectable tunes based on the information provided in correspondence with said progression stored in said memory device for save, so that tunes matching tunes which have been selected in the game executed in said first game device are made selectable in said second game device, and tunes matching unselected tunes become nonselectable.
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6. The game system according to claim 5, wherein said second game device comprises information display device which displays information representing the number of tunes which have been selected in the game executed in said first game device on a screen of a display device provided in said second game device based on the information provided in correspondence with said progression stored in said memory device for save.
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7. The game system according to claim 1, wherein the data for each music reproduction in the memory device for game of said first and second game devices includes data for generating sound effects which generates predetermined sound effect in compliance with a series of manipulations stipulated in said timing data;
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when said player has manipulated said input apparatus in compliance with said series of manipulations specified by said manipulation guide device, the music reproducing devices of said first and second game devices generate sound effects based on said data for generating sound effects in correspondence with each manipulation.
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8. The game system according to claim 7, wherein
said data for generating sound effects stored in said memory device for game of said second game device is configured so that, when said player has correctly manipulated said input apparatus in correspondence with said series of manipulations specified by said manipulation guide device of said second game device, a main melody of said selected tune is reproduced from said music reproducing device. -
9. The game system according to one of claims 1 to 3, 7 or 8, wherein said second game device comprises a built-in power battery, and is constituted as a portable game device which can be operated by power supplied from the power battery.
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10. A computer-readable memory medium capable of use in a game system comprising first and second game devices, said second game device comprising memory device for save which allows said second game device to function as an auxiliary memory apparatus of said first game device, the memory medium storing a program for game for executing predetermined games provided in correspondence with music in said first and second game devices by using computers of said first and second game devices, and a data group for game which is needed to execute the program for game;
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said data group for game comprising (a) data for music reproduction for reproducing a plurality of tunes and (b) timing data for each tune stipulating a series of manipulations of said input apparatus in correspondence with each of said plurality of tunes;
said program for game allowing the computers of said first and second game devices to function as tune selecting device which selects one tune from said plurality of tunes;
manipulation guide device which specifies a series of manipulation of said input apparatus corresponding to said selected tune to a player based on timing data corresponding to the selected tune;
music reproducing device which reproduces said selected tune based on data for music reproduction corresponding to said selected tune; and
allowing the computer of said first game device to function as record executing device which stores information corresponding to the progression of the game executed in said first game device in said memory device for save of said second game device, and allowing the computer of said second game device to function as selection range setting device which sets a range of selectable tunes when the computer of the second game device functions as a tune selecting device based on said information corresponding to the progression of the game stored in said memory device for save.
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Specification