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Cashless method for a gaming system using player information

  • US 6,558,256 B1
  • Filed: 05/31/2001
  • Issued: 05/06/2003
  • Est. Priority Date: 06/24/1997
  • Status: Expired due to Term
First Claim
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1. A cashless method for a plurality of gaming machines connected over a communication link with a central computer, the cashless method comprising:

  • receiving player information at a first gaming machine in said plurality of gaming machines from a player, the player information input by the player into the first gaming machine, receiving a cash-out signal corresponding to a cash-out value in the first gaming machine when the player is finished playing at the first gaming machine, printing, at the first gaming machine, coded information on a ticket, the coded information at least including the cash-out value and the received player information, storing the coded information including at least the cash-out value and the player information in the central computer, delivering the printed ticket from the first gaming machine to the player, receiving the printed ticket when inserted by the player at a second gaming machine in said plurality of gaming machines, reading at the second gaming machine the printed coded information including the cash-out value and the player information on the received ticket, delivering the read coded information, in response to reading, from the second gaming machine to the central computer, comparing, in the central computer, the stored coded information for the printed ticket to the delivered coded information for correctness, obtaining authorization at the second gaming machine from the central computer based upon the correctness of the stored coded information in response to the read coded information, issuing a cash-in signal corresponding to the cash-out value from the read coded information to the second gaming machine when authorization is obtained so that the player can play the second gaming machine.

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