Method and apparatus for promoting play on a network of gaming devices
DCFirst Claim
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1. A method for controlling a bonusing promotion system using a bonus server interconnected to a plurality of gaming devices, comprising:
- accumulating a percentage of a wager played on each gaming device into a bonus pool stored on the bonus server;
comparing the bonus pool to a threshold value stored on the bonus server each time the bonus pool changes;
selecting one of the gaming devices when the threshold value is met;
awarding a bonus prize funded by the bonus pool to the selected gaming device;
accumulating a further percentage of a wager played on each gaming device into a hidden bonus pool stored on the bonus server;
dividing the hidden bonus pool into a plurality of consolation prizes; and
awarding the consolation prizes to gaming devices other than the selected gaming device.
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Abstract
A method and apparatus for controlling a bonusing promotion system using a bonus server interconnected to a plurality of gaming devices is described. A percentage of a wager played on each gaming device is accumulated into a bonus pool stored on the bonus server. The bonus pool is compared to a threshold value stored on the bonus server each time the bonus pool changes. One of the gaming devices is selected when the threshold value is substantially met. A bonus prize funded by the bonus pool is awarded to the selected gaming device.
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Citations
40 Claims
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1. A method for controlling a bonusing promotion system using a bonus server interconnected to a plurality of gaming devices, comprising:
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accumulating a percentage of a wager played on each gaming device into a bonus pool stored on the bonus server;
comparing the bonus pool to a threshold value stored on the bonus server each time the bonus pool changes;
selecting one of the gaming devices when the threshold value is met;
awarding a bonus prize funded by the bonus pool to the selected gaming device;
accumulating a further percentage of a wager played on each gaming device into a hidden bonus pool stored on the bonus server;
dividing the hidden bonus pool into a plurality of consolation prizes; and
awarding the consolation prizes to gaming devices other than the selected gaming device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
recording the wager on a meter on each gaming device;
receiving a meter reading on the bonus server from the meter on each gaming device;
comparing the meter reading to a meter reading previously received from the gaming device to form a delta value; and
determining the percentage of the wager based on the delta value for each gaming device and adding the percentage to the bonus pool.
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3. A method according to claim 2, wherein receiving a meter reading further comprises:
receiving the meter reading from each of the gaming devices at regular time intervals.
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4. A method according to claim 1, wherein selecting one of the gaming devices further comprises:
choosing one of the gaming devices at random.
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5. A method according to claim 1, further comprising:
rolling the hidden pool over into the bonus pool after awarding a bonus prize.
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6. A method according to claim 1, further comprising:
generating an anticipation message after comparing the bonus pool to a threshold value when the bonus pool is within a predetermined count from the threshold value, the predetermined count representing a number of wagers required by the bonus pool to meet the threshold value.
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7. A method according to claim 6, further comprising:
generating an award message for receipt by the gaming devices after generating an anticipation message.
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8. A method according to claim 7, wherein generating an award message further comprises:
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locking the gaming devices from further game play;
providing a visual indicator on the gaming devices; and
providing an audible indicator on the gaming devices.
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9. A method according to claim 1, further comprising:
sending a win message to a bank controller interposed between the bonus server and the gaming devices.
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10. A method according to claim 9, further comprising:
activating a visual display on the bank controller responsive to receipt of the win message.
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11. A method according to claim 9, further comprising:
activating a sound bank on the bank controller responsive to receipt of the win message.
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12. A method according to claim 1, further comprising:
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monitoring wagering activity frequency on each gaming device; and
selecting those of the gaming devices with such a wagering activity frequency exceeding a predefined frequency as eligible to win the bonus prize.
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13. A method of operating gaming devices interconnected by a computer network to a host computer comprising:
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permitting players to play the gaming devices;
paying to each device in accordance with a pay table stored in the device;
selecting one of the gaming devices for a bonus;
indicating to the player of the selected device that the device is selected; and
paying the bonus at the device responsive to a player-generated input to the gaming device;
paying a substantial award to a different one of the gaming devices prior to selecting one of the gaming devices for a bonus award;
after paying a substantial award to one of the gaming devices;
selecting a plurality of the gaming devices for a bonus;
indicating to the players of the selected devices that the devices are selected; and
paying the bonus at the devices responsive to a player-generated input to each gaming device. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20)
establishing a predetermined minimum level of gaming device play;
detecting wagers made at each of the gaming devices;
initiating a bonus period during which gaming devices that exceed the minimum level are eligible to be paid the bonus and gaming devices which do not exceed the minimum level are not eligible for the bonus.
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15. The method of claim 14 wherein initiating a bonus period comprises transmitting a command over the network to the gaming devices.
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16. The method of claim 14 wherein said method further comprises:
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using the network to track the amount of money played on the selected gaming devices; and
allocating a predetermined percentage played to a bonus pool.
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17. The method of claim 16 wherein the bonus period is initiated after the bonus pool exceeds a predetermined level.
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18. The method of claim 13 wherein indicating to the player of the selected device that the device is selected comprises transmitting a pay command from the host computer over the network.
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19. The method of claim 14 wherein said method further comprises:
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storing data defining the predetermined minimum level of gaming device play in a memory at the gaming device; and
comparing the level of gaming device play with the stored data.
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20. The method of claim 14 wherein said method further includes indicating to a player of the gaming device whether or not the gaming device is eligible to be paid a bonus.
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21. A method of operating gaming devices interconnected by a computer network to a host computer comprising:
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establishing a predetermined minimum level of gaming device play;
detecting wagers made at each of the gaming devices; and
initiating a bonus period during which gaming devices that exceed the minimum level of play are eligible to be paid a bonus responsive to the occurrence of a predetermined event and gaming devices that do not exceed the minimum level of play are not eligible for such a bonus. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
creating a player account accessible by the host computer; providing access to the account responsive to a command initiated by a player at said one gaming device; and
determining whether the command is valid.
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23. The method of claim 22 wherein said method further includes indicating to the player whether or not the gaming device is eligible to be paid a bonus.
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24. The method of claim 23 wherein indicating to the player whether or not the gaming device is eligible to be paid a bonus comprises actuating a light visible to the player.
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25. The method of claim 22 wherein said method further comprises applying a first criterion for paying the bonus to a player providing a valid command and a second criterion for paying the bonus to a player who does not provide a valid command.
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26. The method of claim 22 wherein said method further comprises applying a first criterion for paying the bonus to a named player and a second criterion for paying the bonus to an anonymous player.
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27. The method of claim 21 wherein initiating a bonus period comprises transmitting a command over the network to the gaming devices.
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28. The method of claim 21 wherein said method further comprises:
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using the network to track the amount of money played on the selected gaming devices; and
allocating a predetermined percentage played to a bonus pool.
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29. The method of claim 28 wherein the bonus period is initiated after the bonus pool exceeds a predetermined level.
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30. The method of claim 21 wherein the predetermined event comprises a jackpot paid at one of the gaming devices.
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31. The method of claim 21 wherein the predetermined event comprises random selection of one of the gaming devices.
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32. The method of claim 21 wherein said method further comprises paying a bonus to a gaming device responsive to a pay command transmitted from the host computer over the network.
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33. The method of claim 21 wherein said method further comprises:
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storing data defining the predetermined minimum level of gaming device play in a memory at the gaming device; and
comparing the level of gaming device play with the stored data.
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34. A method of operating gaming devices interconnected by a computer network to a host computer comprising:
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permitting players to play the gaming devices;
paying to each device in accordance with a pay table stored in the device;
establishing a predetermined minimum level of gaming device play;
detecting wagers made at each of the gaming devices;
initiating a bonus period during which gaming devices that exceed the minimum level are eligible to be paid the bonus and gaming devices which do not exceed the minimum level are not eligible for the bonus;
paying a substantial award to a different one of the gaming devices prior to selecting one of the gaming devices for a bonus award;
selecting each of the eligible gaming devices for a bonus;
indicating to the players of the selected devices that the devices are selected; and
paying the bonus at the devices responsive to a player-generated input to each gaming device. - View Dependent Claims (35, 36, 37, 38, 39, 40)
using the network to track the amount of money played on the selected gaming devices; and
allocating a predetermined percentage played to a bonus pool.
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37. The method of claim 36 wherein the bonus period is initiated after the bonus pool exceeds a predetermined level.
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38. The method of claim 34 wherein indicating to the players of the selected devices that the devices are selected comprises transmitting a pay command from the host computer over the network.
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39. The method of claim 34 wherein said method further comprises:
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storing data defining the predetermined minimum level of gaming device play in a memory at the gaming device; and
comparing the level of gaming device play with the stored data.
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40. The method of claim 34 wherein said method further includes indicating to a player of the gaming device whether or not the gaming device is eligible to be paid a bonus.
Specification