Automatic target enlargement for simplified selection
First Claim
1. A graphics system for a graphical user interface in which a plurality of screen objects are displayed comprising:
- targeting means comprising means for determining a screen object targeted by a pointer;
selection means comprising means for reading a pointer selection and means for selecting a targeted screen object;
said graphics system being characterized by;
said targeting means comprising means for generating, according to the proximity of the pointer position to a screen object, a weighting associated with each screen object, said weighting being in inverse proportion to the displayed size of the associated screen object, and wherein said determining means is adapted to determine said targeted screen object according to the respective weightings associated with said screen objects.
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Accused Products
Abstract
In a graphics system for a graphical user interface in which a plurality of screen objects are displayed, a method of targeting a screen object comprises determining a screen object targeted by a pointer and reading a pointer selection and selecting a targeted scream object. The method being characterized by generating, according to the proximity of the pointer position to a screen object, a weighting associated with each screen object, the weighting being in inverse proportion to the displayed size of the associated screen object; and wherein the determination is adapted to determine the targeted screen object according to the respective weightings associated with the scream objects.
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Citations
10 Claims
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1. A graphics system for a graphical user interface in which a plurality of screen objects are displayed comprising:
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targeting means comprising means for determining a screen object targeted by a pointer;
selection means comprising means for reading a pointer selection and means for selecting a targeted screen object;
said graphics system being characterized by;
said targeting means comprising means for generating, according to the proximity of the pointer position to a screen object, a weighting associated with each screen object, said weighting being in inverse proportion to the displayed size of the associated screen object, and wherein said determining means is adapted to determine said targeted screen object according to the respective weightings associated with said screen objects. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. In a graphics system for a graphical user interface in which a plurality of screen objects are displayed, a method of targeting a screen object comprising the steps of:
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determining a screen object targeted by a pointer;
reading a pointer selection and selecting a targeted screen object;
said method being characterized by;
generating, according to the proximity of the pointer position to a screen object, a weighting associated with each screen object, said weighting being in inverse proportion to the displayed size of the associated screen object; and
wherein said determining step is adapted to determine said targeted screen object according to the respective weightings associated with said screen objects.
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Specification