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Method and apparatus for mapping live video on to three dimensional objects

  • US 6,583,793 B1
  • Filed: 01/08/1999
  • Issued: 06/24/2003
  • Est. Priority Date: 01/08/1999
  • Status: Expired due to Term
First Claim
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1. A method for mapping live video on to a three dimensional object, the method comprises the steps of:

  • a) receiving a live video stream into a capture buffer;

    b) registering the capture buffer as a texture map;

    c) mapping, directly from the capture buffer, the live video stream on to the three dimensional object based on texture parameters of the three dimensional object; and

    d) rendering the three dimensional object into a frame buffer wherein the rendering includes;

    writing the three dimensional object into a back buffer; and

    page flipping the back buffer to a front buffer after the three dimensional object has been written into the back buffer.

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