Gaming machine with player selected events
First Claim
1. A gaming machine controlled by processing circuitry in response to a wager, said gaming machine comprising a presentation medium presenting a multi-stage game including a plurality of stages and a plurality of player-selectable options, each of said stages including an action executed on said presentation medium in response to selection of at least one of said options by a player, said action in at least one of said stages resulting in a payoff if said action matches a first predetermined criterion, said actions in said stages relating to one another to form a continuing performance that produces a game outcome, said game outcome resulting in a payoff if said game outcome matches a second predetermined criterion, said multi-stage game being other than reel spinning slots, cards, roulette, dice, dominoes, bingo, or keno, the selection of one of said options by the player in one or more of said stages resulting in a different set of options being made available for selection by the player in a subsequent one or more of said stages.
9 Assignments
0 Petitions
Accused Products
Abstract
A gaming machine includes a presentation element and an animation feature. In response to a wager amount, a processor controls the presentation element. The presentation element is capable of presenting a plurality of action selections for a player. When a player selects one of the actions, the animation feature animates a multi-step event corresponding to the selected action. Combinations of multi-step events result in a continuing gameplay experience, and payoffs are rewarded to the player in response to certain multi-step events or certain achievements in the continuing gameplay experience.
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Citations
37 Claims
- 1. A gaming machine controlled by processing circuitry in response to a wager, said gaming machine comprising a presentation medium presenting a multi-stage game including a plurality of stages and a plurality of player-selectable options, each of said stages including an action executed on said presentation medium in response to selection of at least one of said options by a player, said action in at least one of said stages resulting in a payoff if said action matches a first predetermined criterion, said actions in said stages relating to one another to form a continuing performance that produces a game outcome, said game outcome resulting in a payoff if said game outcome matches a second predetermined criterion, said multi-stage game being other than reel spinning slots, cards, roulette, dice, dominoes, bingo, or keno, the selection of one of said options by the player in one or more of said stages resulting in a different set of options being made available for selection by the player in a subsequent one or more of said stages.
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17. The gaming machine controlled by processing circuitry in response to a wager, said gaming machine comprising:
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a presentation medium; and
a multi-stage game played on said presentation medium, said game including a plurality of stages and a plurality of player-selectable options, each of said stages including an action executed on said presentation medium in response to selection of at least one of said options by a player, by action varying with the selection of different ones of said options, said action representing a stage outcome, said stage outcome resulting in a stage payoff if said stage outcome matches a first predetermined criterion, said options available for selection by the player in one or more of said stages changing based upon the selection of previous options by the player in a prior one or more of said stages, said actions in said stages relating to one another to form a continuing performance that produces a game outcome, said game outcome resulting in a payoff if said game outcome matches a second predetermined criterion, said game being other than reel spinning slots, cards, roulette, dice, dominoes, bingo, or keno. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
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- 34. A gaming machine controlled by processing circuitry, said gaming machine comprising a presentation medium presenting a multi-stage game simulating an action of an animated entity in each stage, said action being executed on said presentation medium in response to a wager placed by a player and further in response to the selection by the player of one of a plurality of options presented to the player, said action resulting in a payoff if said action yields an outcome matching a first predetermined criterion, said actions in said stages relating to one another to form a continuing performance that produces a game outcome, said game outcome resulting in a payoff if said game outcome matches a second predetermined criterion, said game including a sporting event selected from a group consisting of football, boxing, basketball, hockey, soccer, racing, track-and-field, golf, and tennis, said options available for selection by the player varying at different stages of said game.
Specification