Game machine controller
First Claim
Patent Images
1. A game machine controller for operating a character which carries out various movements on a display screen;
- wherein said controller is shaped in a form similar to said character and comprises a posture detector, wherein said controller is moved to operate various movements of said character on said display screen, wherein said posture detector comprises a gyroscope for detecting magnitude of rightward or leftward tilting of the controller and a converter which converts the detected movement into a signal indicative of tilting of a rightward or leftward turn of the character on the display screen, and wherein the magnitude of the riahtward/leftward tilting, an angular velocity and an angular acceleration upon tilting of the controller are converted into a signal indicative of the speed of the rightward/leftward turn of the character on the display screen.
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Accused Products
Abstract
A game machine controller operates a character of a game, such as an airplane, a robot, or the like, which carries out various movements. The controller is shaped in a form identical to the character and comprises a posture detector, whereby the controller can be moved to operate various movements of the character. Hence, even small children and the like can easily operate the character in the game without resistance.
176 Citations
7 Claims
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1. A game machine controller for operating a character which carries out various movements on a display screen;
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wherein said controller is shaped in a form similar to said character and comprises a posture detector, wherein said controller is moved to operate various movements of said character on said display screen, wherein said posture detector comprises a gyroscope for detecting magnitude of rightward or leftward tilting of the controller and a converter which converts the detected movement into a signal indicative of tilting of a rightward or leftward turn of the character on the display screen, and wherein the magnitude of the riahtward/leftward tilting, an angular velocity and an angular acceleration upon tilting of the controller are converted into a signal indicative of the speed of the rightward/leftward turn of the character on the display screen. - View Dependent Claims (2, 3, 4)
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5. A game machine controller for operating a character which carries out various movements on a display screen;
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wherein said controller is shaped in a form similar to said character and comprises a posture detector, wherein said controller is moved to operate various movements of said character on said display screen and, wherein said posture detector comprises a gyroscope for detecting magnitude of forward or rearward tilting of the controller and a converter which converts the detected movement into a signal indicative of tilting of forward or rearward movement of the character on the display screen, and wherein the magnitude of the forward or rearward tilting, an angular velocity and an angular acceleration upon tilting of the controller are converted into a signal indicative of the speed of forward or rearward movement of the character on the display screen. - View Dependent Claims (6, 7)
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Specification