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Compression of surface normals in three-dimensional graphics data

  • US 6,603,470 B1
  • Filed: 11/04/1997
  • Issued: 08/05/2003
  • Est. Priority Date: 08/04/1995
  • Status: Expired due to Term
First Claim
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1. A computer-implemented method for compressing three-dimensional graphics data including a first three-dimensional surface normal corresponding to a three-dimensional graphics object, said method comprising:

  • receiving first three-dimensional surface normal data which represents said first surface normal, compressing said first three-dimensional surface normal data into a first number of bits by;

    generating a first subset of said first number of bits to indicate which one of a first plurality of subsets of all possible three-dimensional normals includes said first three-dimensional surface normal, wherein said compressing produces compressed first surface normal data; and

    storing said compressed first surface normal data.

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