Interactive artificial intelligence
First Claim
1. A method for adjusting behavior of a device based on the device'"'"'s experience, said device comprising:
- (i) a sensing unit for sensing signals;
(ii) an interest-generating unit programmed to generate interest-parameters;
(iii) an emotion-generating unit programmed to generate emotion-parameters; and
(iv) an actuating unit for actuating the device, the interest-generating unit and the emotion-generating unit are different units, and the interest-parameters and the emotion-parameters are different sets of parameters,said method comprising the steps of;
(a) selecting an object of interest based on interest-parameters programmed into the device, said interest-parameters being generated by the interest-generating unit, said device having emotion-parameters (Ei) generated by the emotion-generating unit;
(b) upon sensing the object, extracting information, if any, on variations of emotions (Δ
Ei−
1) associated with the object from a memory installed separately from the interest-generating unit and the emotion-generating unit, said memory storing under an index of the object, information on variations of emotions (Δ
Ei−
1) previously generated by the device through past interaction with the object;
(c) modifying the initial emotions (Ei) of the device with the variations of emotions (Δ
Ei−
1);
(d) actuating the device based on the modified emotions (Ei+Δ
Ei−
1); and
(e) inputting in the memory, under the index of the object, variations of emotions (Δ
Ei) generated by the device during interaction with the object, thereby updating the memory.
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Accused Products
Abstract
Behavior of a device is modified based on the device'"'"'s experience. The device comprises: (i) a sensing unit for sensing signals; (ii) an interest-generating unit programmed to generate interest-parameters in response to the sensed signals; (iii) an emotion-generating unit programmed to generate emotion-parameters in response to the sensed signals; and (iv) an actuating unit for actuating the device. The device collects information based on its interest and modifies its behavior when the device observes the same object as previously, based on variations of emotions generated when the device observed the object in the past.
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Citations
9 Claims
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1. A method for adjusting behavior of a device based on the device'"'"'s experience, said device comprising:
- (i) a sensing unit for sensing signals;
(ii) an interest-generating unit programmed to generate interest-parameters;
(iii) an emotion-generating unit programmed to generate emotion-parameters; and
(iv) an actuating unit for actuating the device, the interest-generating unit and the emotion-generating unit are different units, and the interest-parameters and the emotion-parameters are different sets of parameters,said method comprising the steps of;
(a) selecting an object of interest based on interest-parameters programmed into the device, said interest-parameters being generated by the interest-generating unit, said device having emotion-parameters (Ei) generated by the emotion-generating unit;
(b) upon sensing the object, extracting information, if any, on variations of emotions (Δ
Ei−
1) associated with the object from a memory installed separately from the interest-generating unit and the emotion-generating unit, said memory storing under an index of the object, information on variations of emotions (Δ
Ei−
1) previously generated by the device through past interaction with the object;
(c) modifying the initial emotions (Ei) of the device with the variations of emotions (Δ
Ei−
1);
(d) actuating the device based on the modified emotions (Ei+Δ
Ei−
1); and
(e) inputting in the memory, under the index of the object, variations of emotions (Δ
Ei) generated by the device during interaction with the object, thereby updating the memory.- View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
- (i) a sensing unit for sensing signals;
Specification