Minimizing the effects of chance
First Claim
1. A method for conducting a tournament in which a plurality of remote players compete against each other by playing an electronic game via a communications network comprising:
- providing an electronic game, in which the effect of chance within the electronic game has been minimized, disposed at a tournament host location;
enabling a plurality of remote players to participate in the tournament by playing the electronic game via the communications network; and
comparing the score of each remote player with scores of other remote players to determine a winner of the tournament.
1 Assignment
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Accused Products
Abstract
A method for providing a tournament system over a communications network enables players from different locations to participate in tournaments by playing an electronic games of skill and win awards based on the player'"'"'s skill. A selection of electronic games of skill, in which the effect of chance has been minimized for each electronic game, is provided at a tournament host location. Players can participate in a selected tournament by playing the electronic game for that tournament via the communications network. Each player'"'"'s score is determined based on player manipulation of the electronic game. A tournament winner is determined by comparing the score of each player with scores of other players.
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Citations
19 Claims
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1. A method for conducting a tournament in which a plurality of remote players compete against each other by playing an electronic game via a communications network comprising:
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providing an electronic game, in which the effect of chance within the electronic game has been minimized, disposed at a tournament host location;
enabling a plurality of remote players to participate in the tournament by playing the electronic game via the communications network; and
comparing the score of each remote player with scores of other remote players to determine a winner of the tournament. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
requiring each remote player to set up an account and provide an initial monetary deposit at the tournament host location.
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3. The method of claim 1 further comprising:
registering each remote player for the tournament based on qualifications of such remote player.
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4. The method of claim 3, wherein the registering further comprises:
qualifying each remote player based upon one or more of player experience, player rank and player winnings.
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5. The method of claim 1 further comprising:
awarding a prize to the winner of the tournament.
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6. The method of claim 1 wherein enabling further comprises:
limiting the number of remote players that can participate in the tournament to a specific number.
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7. The method of claim 6 further comprising:
enabling additional remote players to participate in an additional tournament for the electronic game when the tournament has been filled with the specific number of remote players.
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8. The method of claim 1 wherein the enabling further comprises:
limiting the number of remote players that can participate in the tournament to those remote players that register before a definate registration closing time.
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9. A method for creating a tournament system in which remote players compete against each other by playing modified electronic games over a communications network comprising:
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determining an element of chance within each of a plurality of electronic games, wherein each electronic game has a scoring system based primarily on skill;
minimizing the element of chance within each such electronic game to thereby provide a selection of modified electronic games at a tournament host location;
providing one or more tournaments for each modified electronic game at the tournament host location;
enabling remote players to participate in a selected tournament by playing a selected modified electronic game over the communications network. - View Dependent Claims (10, 11, 12, 13, 14)
requiring each remote player to set up an account and provide an initial monetary deposit at the tournament host location.
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11. The method of claim 9 to wherein the enabling further comprises:
registering each remote player for the selected tournament based on qualifications of such remote player.
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12. The method of claim 9 wherein the enabling further comprises:
limiting the number of remote players that can play in the selected tournament to a specified number.
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13. The method of claim 12 further comprising:
enabling additional remote players to play the selected electronic game in an additional tournament when the specified number of remote players for the selected tournament has been reached.
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14. The method of claim 9 wherein the enabling further comprises:
limiting the number of remote players that can play in the selected tournament to those remote players that register before a defined registration closing time.
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15. A method of conducting an electronic tournament system comprising:
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providing one or more tournaments for each of a plurality of electronic games of skill, in which the effect of chance within each electronic game has been minimized, at a tournament host location;
registering each of a plurality of remote players for a selected tournament based on qualifications of the remote player;
scoring each remote player based on user manipulation of the game;
comparing the score of the remote players to determine a winner for the selected tournament; and
awarding a prize to the winner of the selected tournament. - View Dependent Claims (16, 17, 18, 19)
qualifying each remote player based upon one or more of player experience, player rank, and player winnings.
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17. The method of claim 15 wherein the enabling further comprises:
limiting the number of remote players that can participate in the selected tournament to a specified number.
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18. The method of claim 17 further comprising:
enabling additional remote players to participate in an additional tournament when the specified number of remote players for the selected tournament has been reached.
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19. The method of claim 15 wherein the enabling further comprises:
limiting the number of remote players that can play in the selected tournament to those remote players that register before a defined registration closing time.
Specification