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Component architecture in a computer system

  • US 6,609,158 B1
  • Filed: 10/26/1999
  • Issued: 08/19/2003
  • Est. Priority Date: 10/26/1999
  • Status: Expired due to Term
First Claim
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1. A distributed computing system component architecture for use on a computer network, the architecture comprising:

  • a language adapter containing at least one language template, each language template specifying at least one mapping between a programming language construct and at least one of an object and an object method;

    an object model adapter containing at least one object management library, each object management library containing at least an object creation function, an object deletion function, and an object method invocation function; and

    a core which registers language templates and object management libraries, automatically translates between programming language constructs and object management library function calls, and provides automatic bridging to at least one reusable component by dynamically wrapping the reusable component in an object if it is not already an object so as to package the formerly incompatible component as a reusable object universally available within the distributed computing system, whereby the architecture allows a user to access the reusable component by invoking one or more methods of the object.

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