Computer game and method of playing the same
First Claim
Patent Images
1. A method of playing a computer game having a plurality of game features, comprising:
- providing a first trading card and a second trading card wherein the first trading card has a first code hidden by a first removable coating and a second trading card has a second code hidden by a second removable coating;
removing the first removable coating from the first trading card;
inputting the first code into a networked computer program to obtain access to a first game feature of the computer game;
removing the second removable coating from the second trading card;
inputting the second code into the computer program to obtain access to a second game feature of the computer game; and
rendering at least one of the first code and the second code inoperable for subsequent inputting into the computer program.
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Accused Products
Abstract
A method of playing a computer game and the game itself, using a computer and a plurality of collectible trading cards that each has a unique code that is hidden under a removable coating. The game may be played by removing the coating from one of the trading cards and inputting the unique code on that card into a computer program or web site. The unique code may be linked with an associated computer output such as a web page within the web site. Inputting of the unique code renders the unique code inoperable for subsequent use by the computer program.
227 Citations
30 Claims
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1. A method of playing a computer game having a plurality of game features, comprising:
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providing a first trading card and a second trading card wherein the first trading card has a first code hidden by a first removable coating and a second trading card has a second code hidden by a second removable coating;
removing the first removable coating from the first trading card;
inputting the first code into a networked computer program to obtain access to a first game feature of the computer game;
removing the second removable coating from the second trading card;
inputting the second code into the computer program to obtain access to a second game feature of the computer game; and
rendering at least one of the first code and the second code inoperable for subsequent inputting into the computer program. - View Dependent Claims (2, 3, 4, 5, 6, 18, 19, 20)
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7. A computer game, comprising:
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at least a first trading card and a second trading card;
a first human-readable code on the first trading card and a second human-readable code on the second trading card;
a removable coating on both the first trading card and the second trading card to conceal the first code and the second code from immediate view;
a networked computer having both an input device and an output device; and
a computer program accessible via the networked computer configured to link the first code with a corresponding first output and the second code with a corresponding second output for use with the output device. - View Dependent Claims (8, 9, 10, 11, 12)
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13. A method of playing a computer game, comprising:
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providing a plurality of trading cards that each have a unique code;
collecting a plurality of trading cards;
entering a plurality of unique codes into a website on a networked computer; and
producing a computer output based on the number of unique codes entered regardless of the specific unique codes entered. - View Dependent Claims (14, 15, 16, 17)
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21. A method of playing a computer game, comprising:
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providing a plurality of trading cards, such that each trading card has a unique code configured to provide access to a game feature of a computer game;
providing a web site configured to enable a user to access the computer game;
receiving a first unique code from a first trading card from the user at the web site;
providing a first game feature linked to the first unique code for the computer game;
receiving a second unique code from a second trading card from the user at the web site; and
providing a second game feature for the computer game. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30)
tracking progress of the user in playing the computer game; and
storing the user'"'"'s progress in a database.
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25. The method of claim 24, further comprising:
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receiving user identification and linking the user identification with the user'"'"'s progress;
subsequently receiving a request for the user'"'"'s progress by receiving the user identification; and
retrieving the computer game based on the user'"'"'s stored progress.
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26. The method of claim 25, wherein the user identification includes a user-selected password.
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27. The method of claim 24, wherein the user'"'"'s progress is stored in a transaction database.
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28. The method of claim 21, wherein the game features are game-play pages of the web site configured to be viewed only upon receiving an associated code.
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29. The method of claim 21, wherein the game features include movie clips.
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30. The method of claim 21 wherein the game features include increased access privileges to different game-play pages on the web site.
Specification