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Computer game

  • US 6,612,925 B1
  • Filed: 06/20/2001
  • Issued: 09/02/2003
  • Est. Priority Date: 09/22/1998
  • Status: Expired due to Term
First Claim
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1. A computer game comprising game software, at least one display device, at least one user input means, and an input data set comprising dynamics data taken from at least one actual dynamic object, position data of the at least one actual dynamic object, and data relating to an environment of the at least one actual dynamic object, at least the environment data being converted into a pictorial form suitable for display on the at least one display device, and wherein the game software operates to generate a simulated user controlled dynamic object utilizing at least the dynamics data of the input data set, the input data set of the at least one actual dynamic object is used to set performance limitations of the simulated user controlled dynamic object and wherein the at least one user input means provides control signals for the simulated user controlled dynamic object to facilitate competing with the at least one actual dynamic object in the pictorial form as portrayed on the at least one display device.

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