Video game apparatus and method with enhanced virtual camera control
First Claim
1. A video game apparatus for generating, and supplying to a display, an image signal to display a player object existing on a land object in a virtual three dimensional space by processing image data for the player object and land object, said video game apparatus comprising:
- a player object image data generating means for generating player object image data to display a player object;
land object image data generating means for generating land object image data to display a land object, wherein said land object image data includes a camera code;
a plurality of virtual cameras previously set up in order to shoot said player object existing in said virtual three dimensional space;
a camera code detecting means for detecting said camera code in relation to a position of said player object;
a camera selecting means for selecting one of said plurality of virtual cameras in accordance with said camera code; and
an image signal generating means for generating an image signal due to shooting said player object by a virtual camera selected by said camera selecting means.
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Accused Products
Abstract
A video game apparatus includes a CPU. The CPU detects a camera code of a land object at a foot of a player object. According to the camera code, any one is selected of a first virtual camera, a second virtual camera, . . . , a fifth virtual camera. A selected virtual camera is controlled according to a corresponding camera control program. That is, the plurality of virtual cameras provided in a virtual three dimensional space are to be selected by the camera codes contained in the land objects.
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Citations
10 Claims
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1. A video game apparatus for generating, and supplying to a display, an image signal to display a player object existing on a land object in a virtual three dimensional space by processing image data for the player object and land object, said video game apparatus comprising:
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a player object image data generating means for generating player object image data to display a player object;
land object image data generating means for generating land object image data to display a land object, wherein said land object image data includes a camera code;
a plurality of virtual cameras previously set up in order to shoot said player object existing in said virtual three dimensional space;
a camera code detecting means for detecting said camera code in relation to a position of said player object;
a camera selecting means for selecting one of said plurality of virtual cameras in accordance with said camera code; and
an image signal generating means for generating an image signal due to shooting said player object by a virtual camera selected by said camera selecting means. - View Dependent Claims (2, 3, 4, 5)
said image signal generating means including a movable camera control means to control said movable camera. -
3. A video game apparatus according to claim 1 or 2, wherein at least one of said plurality of virtual cameras is a zoom camera, and
said image signal generating means including a zoom camera control means to control said zoom camera. -
4. A video game apparatus according to claim 3, wherein said land object includes a partition wall to partition a part of said virtual three dimensional space, said player object being allowed to move passing through said partition wall from one to another side of said partition wall,
said zoom camera being provided on said other side of said partition wall, and said zoom camera control means controlling said zoom camera such that said zoom camera shoots in different forms said player object having moved to said other side. -
5. A video game apparatus according to claim 4, wherein said zoom camera control means controls said zoom camera such that said zoom camera shoots over a comparatively wide range including said player object immediately after said player object have moved to said other side and thereafter shoots a comparatively narrow range including said player object.
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6. A storage medium to be applied to a video game apparatus for generating, and supplying to a display, an image signal to display a player object existing on a land object in a virtual three dimensional space by processing image data for the player object and land object, and stored with a program to be processed by an information processing means included in said video game apparatus, said memory medium comprising:
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a player object image data generating program for generating player object image data to display a player object;
a land object image data generating program for generating land object image data to display a land object, wherein said land object image data includes a camera code;
a plurality of virtual cameras previously set up in order to shoot said player object existing in said virtual three dimensional space;
a camera code detecting program for detecting said camera code in relation to a position of said player object;
a camera selecting program for selecting one of said plurality of virtual cameras in accordance with said camera code; and
an image signal generating program for generating an image signal due to shooting said player object by a virtual camera selected by said camera selecting program. - View Dependent Claims (7, 8, 9, 10)
said image signal generating program including a movable camera control program to control said movable camera. -
8. A video game apparatus according to claim 6 or 7, wherein at least one of said plurality of virtual cameras is a zoom camera, and
said image signal generating program including a zoom camera control program to control said zoom camera. -
9. A video game apparatus according to claim 8, wherein said land object includes a partition wall to partition a part of said virtual three dimensional space, said player object being allowed to move passing through said partition wall from one to another side of said partition wall;
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said zoom camera being provided on said other side of said partition wall, and said zoom camera control program controlling said zoom camera such that said zoom camera shoots in different forms said player object having moved to said other side.
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10. A video game apparatus according to claim 9, wherein said zoom camera control program controls said zoom camera such that said zoom camera shoots over a comparatively wide range including said player object immediately after said player object have moved to said other side and thereafter shoots a comparatively narrow range including said player object.
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Specification