Providing advertising with video games
First Claim
Patent Images
1. A method comprising:
- recognizing a user selection of a video game image element wherein a hot clickable image element is provided as one of the image elements in a video game;
displaying an advertising in response to the selection of said hot clickable image element;
automatically pausing the video game in response to said selection; and
collecting information about the selection of an image element that is not a hot clickable element;
to enable incorporation of said image element that is not hot clickable into the video game as an image element that is hot clickable.
1 Assignment
0 Petitions
Accused Products
Abstract
A video game may be associated with advertising such that when the player mouse clicks on an image element in the course of play of the game, the game play may automatically be paused in one embodiment. Once the game play is paused, an advertising graphical user interface may be displayed that enables the user to purchase items associated with image elements observed in the course of game play.
258 Citations
26 Claims
-
1. A method comprising:
-
recognizing a user selection of a video game image element wherein a hot clickable image element is provided as one of the image elements in a video game;
displaying an advertising in response to the selection of said hot clickable image element;
automatically pausing the video game in response to said selection; and
collecting information about the selection of an image element that is not a hot clickable element;
to enable incorporation of said image element that is not hot clickable into the video game as an image element that is hot clickable.- View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
-
-
12. An article comprising a machine-readable storage medium storing instructions that when executed enable a processor-based system to:
-
recognize a user selection of a video game image element;
provide a hot clickable image element as one of the image elements in a video game;
display advertising in response to selection of said hot clickable image element;
automatically pause the video game in response to said selection; and
collect information about the selection of an image element that is not hot clickable to enable incorporation of the image element that is not hot clickable into the video game as an image element that is hot clickable. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
-
-
21. A system comprising:
-
a processor;
a storage coupled to said processor, said storage storing instructions that enable the processor to implement a video game, recognize a user selection of a video game image element, operate a hot clickable image element as one of the image elements in the video game, display an advertising in response to selection of said hot clickable image element, automatically pause the video game in response to said selection, and collect information regarding the selection of an image element that is not hot clickable, to enable incorporation of the image element that is not hot clickable into the video came as an image element that is hot clickable. - View Dependent Claims (22, 23, 24, 25)
-
-
26. A method comprising:
-
providing a graphical user interface that is part of a video game, said graphical user interface including one or more background image elements and one or more action image elements, wherein a hot clickable element is provided as one of said background image elements and one of said action image elements;
identifying a user selection of a hot clickable image element;
automatically pausing said video game in response to the user'"'"'s selection; and
collecting information about the selection of an image element that is not a hot clickable element to enable the incorporation of said image element that is not hot clickable into the video game as an image element that is hot clickable.
-
Specification