Multi-media interactive play system
First Claim
1. An interactive play system for entertaining one or more play participants, comprising:
- a number of play elements situated in one or more play environments;
at least one challenge connection connecting two or more of said play elements for providing dexterity and/or physical play challenges; and
an electronic system that interfaces with the play elements and exchanges data with the play elements, the exchanged data comprising a play participant'"'"'s identity, game progress and/or performance;
wherein the play elements are interlinked by the electronic system to define a sequence or path along which a play participant proceeds from play element to play element in the course of completing a desired play experience, attaining a desired goal, and/or reaching a stated performance standard.
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Accused Products
Abstract
A multi-media interactive play system has a number of play elements situated in a variety of play environments or play media. The play elements are linked to a common record of participant performance, progress, character attributes, etc. The participant'"'"'s performance in the play elements determines the play elements to which the participant may proceed as well as the play parameters of the play element in which the participant is currently involved. The play elements are thus interlinked to define a sequence or path network along which the participant advances. By advancing through the play elements the participant carries out a plot, story, theme, etc. that attaches a significance to the successful completion of a given play element or elements. Also disclosed in a variety of play elements suitable for use in the system, an example of a plot or theme that may be carried out by the system, and a send/receive radio frequency network that may be used to track play participants in a play center.
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Citations
33 Claims
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1. An interactive play system for entertaining one or more play participants, comprising:
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a number of play elements situated in one or more play environments;
at least one challenge connection connecting two or more of said play elements for providing dexterity and/or physical play challenges; and
an electronic system that interfaces with the play elements and exchanges data with the play elements, the exchanged data comprising a play participant'"'"'s identity, game progress and/or performance;
wherein the play elements are interlinked by the electronic system to define a sequence or path along which a play participant proceeds from play element to play element in the course of completing a desired play experience, attaining a desired goal, and/or reaching a stated performance standard. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A method for facilitating an interactive play experience for one or more play participants, comprising the steps of:
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providing a number of play elements situated in one or more play environments;
providing a portable indicium for each said play participant, said indicium providing a unique identification for each play participant and/or each group of play participants working together;
using said indicium to track the play activities and/or performance of each associated play participant and/or group of play participants;
recording each play participant'"'"'s or each said group of play participants'"'"' performance in the play elements; and
modifying the play experience and/or controlling access to a set of play elements to which the participant may proceed based on the recorded performance. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23, 24, 25, 26)
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- 27. A method for interactive adventure game play carried out within a physical play space containing multiple play areas and multiple corresponding play elements and one or more challenge connections provided between two or more of said play areas, said method comprising electronically tracking the play activities of one or more play participants within the physical play space and adjusting the play experience for each play participant or group of play participants based on stored data indicating which play elements each play participant and/or group of play participants has played with, what objectives have been accomplished and/or how many points or levels have been reached.
Specification