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System and method for automatic animation generation

  • US 6,636,219 B2
  • Filed: 02/26/1998
  • Issued: 10/21/2003
  • Est. Priority Date: 02/26/1998
  • Status: Expired due to Fees
First Claim
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1. An automatic animation generation system comprising:

  • a developer terminal;

    a character database containing data representative of at least one character having limbs and a mouth and a limited number of different gestures and mouth positions associated with each such character, said gestures including different movements of the character'"'"'s limbs;

    an animation preparation application, said animation preparation application in communication with said developer terminal and said character database and said animation preparation application generating a plurality of output files representative of animation;

    said output files including commands specifying movements of the character'"'"'s limbs by identifying the limbs involved in the movements and the nature of the movements, and further specifying time durations associated with the respective movements, including automatically assigned movements of the character'"'"'s limbs using analysis of dialog features;

    said character database being responsive to said commands to generate an animation sequence comprising the movements and taking into account the durations specified by said commands;

    a choreography file containing lip synchronization information; and

    a dialog processor analyzing dialog and automatically assigning default choreography said dialog processor being responsive to dialog provided thereto to access the choreography file and the character database and select therefrom gestures and mouth positions in accordance with the provided dialog.

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