Method for conducting a contest using a network
First Claim
1. A method for conducting a contest using a network, the method comprising the steps of:
- displaying, on a screen of a computer operably connected to the network at a user site, a plurality of pick spaces and a rolling counter, the rolling counter constituting successive ones of a plurality of available characters, each character being displayed for a preselected duration;
assigning, each time the user performs a predefined selection action, the then-displayed character of the rolling counter to a successive one of the plurality of pick spaces and thereafter displaying the assigned character in the corresponding pick space;
assembling, when each pick space displays an assigned character, an entry data packet including data indicative of the assigned character in each of the plurality of pick spaces;
transmitting the entry data packet from the user computer across the network to a remote site;
receiving the entry data packet at the remote site; and
determining if the assigned characters in each of the plurality of pick spaces represented by the received entry data packet match a preselected winning combination of characters, and if so, concluding the received entry data packet to be a winning entry, otherwise, concluding the received entry data packet is not a winning entry.
12 Assignments
0 Petitions
Accused Products
Abstract
A method for conducting a contest using a network is provided. A plurality of pick spaces and a rolling counter are displayed on a screen of a computer operably connected to the network at a user site. The rolling counter constitutes successive ones of a plurality of available characters, each character being displayed for a preselected duration. Each time the user performs a predefined selection action, the then-displayed character of the rolling counter is assigned to a successive one of the plurality of pick spaces, and thereafter the assigned character is displayed in the corresponding pick space. When each pick space displays an assigned character, an entry data packet is assembled including data indicative of the assigned character in each of the plurality of pick spaces. The entry data packet is transmitted from the user computer across the network to a remote site. The entry data packet is received at the remote site. It is then determined if the assigned characters in each of the plurality of pick spaces represented by the received entry data packet match a preselected winning combination of characters. If so, the received entry data packet is concluded to be a winning entry, otherwise, the received entry data packet is concluded not to be a winning entry.
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Citations
28 Claims
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1. A method for conducting a contest using a network, the method comprising the steps of:
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displaying, on a screen of a computer operably connected to the network at a user site, a plurality of pick spaces and a rolling counter, the rolling counter constituting successive ones of a plurality of available characters, each character being displayed for a preselected duration;
assigning, each time the user performs a predefined selection action, the then-displayed character of the rolling counter to a successive one of the plurality of pick spaces and thereafter displaying the assigned character in the corresponding pick space;
assembling, when each pick space displays an assigned character, an entry data packet including data indicative of the assigned character in each of the plurality of pick spaces;
transmitting the entry data packet from the user computer across the network to a remote site;
receiving the entry data packet at the remote site; and
determining if the assigned characters in each of the plurality of pick spaces represented by the received entry data packet match a preselected winning combination of characters, and if so, concluding the received entry data packet to be a winning entry, otherwise, concluding the received entry data packet is not a winning entry. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27)
moving a screen cursor controlled by a computer pointing device onto the image of the character of the rolling counter; and
activating a button on the computer pointing device.
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9. A method in accordance with claim 1, wherein the step of transmitting the entry data packet occurs after the user completes a predetermined submission sequence.
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10. A method in accordance with claim 9, wherein the predetermined submission sequence includes inputting information indicative of the user'"'"'s identity.
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11. A method in accordance with claim 10, wherein the predetermined submission sequence further includes:
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moving a screen cursor controlled by a computer pointing device onto the screen image of a submit button; and
activating a button on the computer pointing device.
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12. A method in accordance with claim 9, wherein the predetermined submission sequence includes:
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moving a screen cursor controlled by a computer pointing device onto the screen image of a submit button; and
activating a button on the computer pointing device.
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13. A method in accordance with claim 1, wherein the step of assembling the entry data packet further comprises encrypting the data.
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14. A method in accordance with claim 13, wherein the step of receiving the entry data packet further comprises decrypting the received packet to extract the data.
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15. A method in accordance with claim 1, wherein the entry data packet further comprises data representative of the user'"'"'s identity.
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16. A method in accordance with claim 15, wherein the data representative of the user'"'"'s identity includes a network address of the user.
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17. A method in accordance with claim 16, wherein the network address is an e-mail address.
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18. A method in accordance with claim 1, further comprising the step of transferring contest software to the user'"'"'s computer prior to the step of displaying.
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19. A method in accordance with claim 18, wherein the step of transferring includes inducing the user to access a remote site on the network.
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20. A method in accordance with claim 19, wherein the remote site is an Internet web page.
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21. A method in accordance with claim 18, wherein the step of transferring includes transmitting the contest software from a remote site across the network to the user site.
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22. A method in accordance with claim 18, wherein the step of transferring includes distributing the contest software on optical disk media.
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23. A method in accordance with claim 18, wherein the step of transferring includes distributing the contest software on magnetic disk media.
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24. A method in accordance with claim 1, wherein the network is a global communication network (GCN).
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25. A method in accordance with claim 24, wherein the GCN is the Internet.
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26. A method in accordance with claim 1, further comprising the step of notifying the user of the contest outcome.
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27. A method in accordance with claim 26, wherein the entry data packet further comprises data representative of the user'"'"'s identity and wherein the step of notifying includes using the identity data to send a message across the network from the remote site to the user site.
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28. A system for conducting a contest using a network, comprising:
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a first computer including a screen and a screen pointing device and being disposed at a user site and operably connected to the network;
a second computer disposed at a remote site and operably connected to the network;
the first computer displaying on the screen a plurality of pick spaces and a rolling counter, the rolling counter constituting successive ones of a plurality of available characters, each character being displayed on the screen for a preselected duration;
whereby, each time the user performs a predefined selection action, the then-displayed character of the rolling counter is assigned to a successive one of the plurality of pick spaces, and thereafter the assigned character is displayed in the corresponding pick space;
whereby, when each pick space displays an assigned character, an entry data packet is assembled including data indicative of the assigned character in each of the plurality of pick spaces;
the first computer transmitting the entry data packet across the network to the remote computer;
the remote computer receiving the entry data packet; and
the remote computer determining if the assigned characters in each of the plurality of pick spaces represented by the received entry data packet match a preselected winning combination of characters, and if so, concluding the received entry data packet to be a winning entry, otherwise, concluding the received entry data packet is not a winning entry.
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Specification