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System and method for synthesizing music by scanning real or simulated vibrating object

  • US 6,647,359 B1
  • Filed: 07/16/1999
  • Issued: 11/11/2003
  • Est. Priority Date: 07/16/1999
  • Status: Expired due to Term
First Claim
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1. A method of synthesizing musical sounds, comprising:

  • simulating a vibrating object in accordance with a predefined physical model;

    repeatedly scanning, at a rate independent of any parameter associated with the simulating step, a specified physical attribute of the simulated vibrating object at a sequence of points of the simulated vibrating object so as to repeatedly generate corresponding sequences of values; and

    independently of the simulating step, generating an audio frequency waveform whose shape corresponds to the sequences of values.

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