Mobile communications apparatus adapted for executing computer game programs
First Claim
1. A method of using a mobile apparatus (ME) having a screen, a keyboard and a loudspeaker, the mobile apparatus being provided with a subscriber identification module (SIM) including an interpreter of programs written in a computer language, the mobile apparatus being part of a telecommunications network managed by an operator, the method comprising the steps of:
- loading a game program written in the computer language into a memory of the subscriber identification module and storing the program therein;
interpreting the game program using the interpreter of the subscriber identification module; and
executing the game program, which was interpreted by the interpreter of the subscriber identification module, with resources located in the mobile apparatus and wherein said resources do not include the resources of the subscriber identification module, so that the game can be played even if the mobile apparatus is off-line with respect to the telecommunication network.
1 Assignment
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Accused Products
Abstract
A mobile apparatus includes a cellular telephone and a subscriber identification module (“SIM”). SIMs include an interpreter written in a computer language. A game program, which is written in the same computer language, is loaded into the memory of the SIM and is interpreted by the SIM'"'"'s interpreter. The game program is then executed by the cellular telephone so that the game can be played.
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Citations
13 Claims
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1. A method of using a mobile apparatus (ME) having a screen, a keyboard and a loudspeaker, the mobile apparatus being provided with a subscriber identification module (SIM) including an interpreter of programs written in a computer language, the mobile apparatus being part of a telecommunications network managed by an operator, the method comprising the steps of:
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loading a game program written in the computer language into a memory of the subscriber identification module and storing the program therein;
interpreting the game program using the interpreter of the subscriber identification module; and
executing the game program, which was interpreted by the interpreter of the subscriber identification module, with resources located in the mobile apparatus and wherein said resources do not include the resources of the subscriber identification module, so that the game can be played even if the mobile apparatus is off-line with respect to the telecommunication network. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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Specification