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Shadow mapping in a low cost graphics system

  • US 6,664,962 B1
  • Filed: 11/28/2000
  • Issued: 12/16/2003
  • Est. Priority Date: 08/23/2000
  • Status: Active Grant
First Claim
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1. A shadow mapping method comprising:

  • generating texture coordinates representing a distance between a light and a surface;

    mapping a ramp texture in response to the texture coordinates to obtain a precision depth; and

    using the precision depth in a shadow mapping comparison.

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