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3D mesh coding/decoding method

  • US 6,668,091 B1
  • Filed: 06/24/1999
  • Issued: 12/23/2003
  • Est. Priority Date: 10/02/1998
  • Status: Expired due to Term
First Claim
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1. A progressive coding method of three dimensional (3D) mesh information comprising the steps of:

  • (a) dividing a 3D triangle mesh of a model into one or more connected components;

    (b) generating a vertex graph and a triangle graph for each of the connected components;

    (c) partitioning the vertex graph and triangle graph constituting the connected components into data partitions each capable of being independently decoded for the respective connected components and then coding the same;

    (d) coding geometry containing positions of vertices of triangles constituting each partition, and photometry containing color, normal and texture coordinate information, for the respective data partitions.

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