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System, method and article of manufacture for signal constructs in a programming language capable of programming hardware architectures

  • US 6,691,301 B2
  • Filed: 01/29/2001
  • Issued: 02/10/2004
  • Est. Priority Date: 01/29/2001
  • Status: Expired due to Term
First Claim
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1. A method for using a dynamic object in a programming language, comprising the steps of:

  • (a) defining an object with an associated first value and second value;

    (b) using the first value in association with the object during a predetermined clock cycle; and

    (c) using the second value in association with the object before or after the predetermined clock cycle.

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