Graphics system interface
First Claim
1. A graphics system command stream for use in a graphics system having an internal frame buffer and plurality of pixel engine registers within a graphics pipeline, the graphics system command stream being operable upon execution to set said internal frame buffer, said graphics system command stream comprising:
- a stream command 0x614F providing access to said registers and defining a pixel engine copy clear alpha/red command that designates a first register of said plurality of pixel engine registers which contains an alpha value and a red value, herein said first register includes a 1-byte pad, a 1-byte alpha value and a 1-byte red value;
a stream command 0x6150 providing access to said registers and defining a pixel engine copy clear greenlblue command that designates a second regis er of said plurality of pixel engine registers which contains a green value and a blue value, wherein said second register includes a 1-byte pad, a 1-byte green value and a 1-byte blue value; and
a stream command 0x6151 providing access to said registers and defining a pixel engine copy clear z command that designates a third register of said plurality of pixel engine registers which contains a 24-bit z value, wherein upon execution of the graphics command stream the embedded frame buffer is set with said alpha value, said red value, said green value, said blue and said z value.
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Abstract
An interface for a graphics system includes simple yet powerful constructs that are easy for an application programmer to use and learn. Features include a unique vertex representation allowing the graphics pipeline to retain vertex state information and to mix indexed and direct vertex values and attributes; a projection matrix value set command; a display list call object command; and an embedded frame buffer clear/set command.
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Citations
4 Claims
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1. A graphics system command stream for use in a graphics system having an internal frame buffer and plurality of pixel engine registers within a graphics pipeline, the graphics system command stream being operable upon execution to set said internal frame buffer, said graphics system command stream comprising:
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a stream command 0x614F providing access to said registers and defining a pixel engine copy clear alpha/red command that designates a first register of said plurality of pixel engine registers which contains an alpha value and a red value, herein said first register includes a 1-byte pad, a 1-byte alpha value and a 1-byte red value;
a stream command 0x6150 providing access to said registers and defining a pixel engine copy clear greenlblue command that designates a second regis er of said plurality of pixel engine registers which contains a green value and a blue value, wherein said second register includes a 1-byte pad, a 1-byte green value and a 1-byte blue value; and
a stream command 0x6151 providing access to said registers and defining a pixel engine copy clear z command that designates a third register of said plurality of pixel engine registers which contains a 24-bit z value, wherein upon execution of the graphics command stream the embedded frame buffer is set with said alpha value, said red value, said green value, said blue and said z value.
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2. A computer readable storage medium encoded with an executable command stream for use in a graphics system having an internal frame buffer and plurality of pixel engine registers within a graphics pipeline, the grapics system command stream being operable upon execution to set said internal frame buffer, said storage medium comprising:
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a stream command 0x614F providing access to said registers and defining a pixel engine copy clear alpha/red command that designates a first register of said plurality of pixel engine registers which contains an alpha value and a red value, herein said first register includes a 1-byte pad, a 1-byte alpha value and a 1-byte red value;
a stream command 0x6150 providing access to said registers and defining a pixel engine copy clear green/blue command that designates a second register of said plurality of pixel engine registers which contains a green value and a blue value, wherein said second register includes a 1-byte pad, a 1-byte green value and a 1-byte blue value; and
a stream command 0x6151 providing access to said registers and defining a pixel engine copy clear z command that designates a third register of said plurality of pixel engine registers which contains a 24-bit z value, wherein upon execution of the graphics command stream the embedded frame buffer is set with said alpha value, said red value, said green value, said blue and said z value.
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3. For use in a graphics system having an internal frame buffer and plurality of pixel engine registers within a graphics pipeline, a method of setting said internal frame buffer using a graphics system command stream, said method comprising:
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generating a stream command 0x614F which provides access to said registers and defines a pixel engine copy clear alpha/red command that designates first register of said plurality of pixel engine registers which contains an alpha value and a red value, wherein said first register includes a 1-byte pad, a 1-byte alpha value and a 1-byte red value;
generating a stream command 0x6150 which provides access to said registers and defines a pixel engine copy clear green/blue command that designate a second register of said plurality of pixel engine registers which contains a green value and a blue value, wherein said second register includes a 1-byte pad, a 1-byte green val e and a 1-byte blue value; and
generating a stream command 0x6151 which provides access to said registers and defines a pixel engine copy clear z command that designates a third register of said plurality of pixel engine registers which contains a 24-bit z value,wherein upon generation of the command stream the embedded frame buffer is set with said alpha value, said red value, said green value, said blue and said z value.
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4. A graphics command stream decoder for use in a graphics system having an internal frame buffer and plurality of pixel engine registers within a graphics pipeline, the decoder being operable to set said internal frame buffer, said decoder comprising:
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a first decoding section decoding a stream command 0x614F providing access to said registers and defining a pixel engine copy clear alpha/red command that designates a first register of said plurality of pixel engine registers which contains an alpha value and a red value, wherein said first register includes a 1-byte pad, a 1-byte alpha value and a 1-byte red value;
a second decoding section decoding a stream command 0x6150 providing access to said registers and defining a pixel engine copy clear green/blue command that designates a second register of said plurality of pixel engine registers which contains a green value and a blue value, wherein said second register includes a 1-byte pad, a 1-byte green value and a 1-byte blue value; and
a third decoding section decoding a stream command 0x6151 providing access to said registers and defining a pixel engine copy clear z command that designates a third register of said plurality of pixel engine registers which contains a 24 bit z value, wherein the embedded frame buffer is set by said decoder with said alpha value, said red value, said green value, said blue and said z value.
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Specification