Message-creating game machine and message-creating method therefor
First Claim
1. A message-creating game machine comprising:
- storage means for storing character images, said storage means including a first storage unit for storing a plurality of images displaying character strings constituting complete sentences and at least one of a second storage unit for storing a plurality of images displaying character strings constituting words and a third storage unit for storing a plurality of monosyllabic character images;
display means for displaying characters;
character-image-display control means for displaying the character images stored in said storage means on said display means;
selecting means for selecting at least one character image from among the character images displayed on said display means;
message-synthesizing means for synthesizing a message from the selected character image;
game-character display-control means for displaying a plurality of game characters on said display means;
game-character selecting means for selecting a game character from among the game characters displayed on said display means, said message-synthesizing means performing audio synthesizing to compose an audio message in the form of audio signals by means of a particular one of a plurality of parlance patterns corresponding to the selected game character;
a telephone link for transmitting said audio message to a recipient; and
a money accepting unit, said game machine being structured to be physically accessible by a user at a public location.
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Accused Products
Abstract
A message-creating game machine includes at least one storage unit among a first storage unit for storing a plurality of images displaying character strings constituting sentences, a second storage unit for storing a plurality of images displaying character strings constituting words, and a third storage unit for storing a plurality of monosyllabic character images. The game machine also includes a display unit for displaying characters, a character-image-display control unit for displaying the character images stored in the storage unit on the display unit, a selecting unit for selecting at least one character image from among the character images displayed on the display unit, and a message-synthesizing unit for synthesizing a message from the selected character image.
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Citations
22 Claims
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1. A message-creating game machine comprising:
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storage means for storing character images, said storage means including a first storage unit for storing a plurality of images displaying character strings constituting complete sentences and at least one of a second storage unit for storing a plurality of images displaying character strings constituting words and a third storage unit for storing a plurality of monosyllabic character images;
display means for displaying characters;
character-image-display control means for displaying the character images stored in said storage means on said display means;
selecting means for selecting at least one character image from among the character images displayed on said display means;
message-synthesizing means for synthesizing a message from the selected character image;
game-character display-control means for displaying a plurality of game characters on said display means;
game-character selecting means for selecting a game character from among the game characters displayed on said display means, said message-synthesizing means performing audio synthesizing to compose an audio message in the form of audio signals by means of a particular one of a plurality of parlance patterns corresponding to the selected game character;
a telephone link for transmitting said audio message to a recipient; and
a money accepting unit, said game machine being structured to be physically accessible by a user at a public location. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
communication control means;
said telephone link including a telephone unit, said telephone unit including at least an operation unit, said character-image-display control means displaying a telephone-number entering screen;
said communication control means sending a call to a telephone number entered from said operation unit; and
said message-synthesizing means outputting the synthesized audio message to said telephone unit.
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4. A message-creating game machine according to claim 3, further comprising time-measuring means and transmission-time designating means, wherein said communication control means performs a calling process at a time designated by said transmission-time designating means.
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5. A message-creating game machine according to claim 4, further comprising:
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identification-information storage means for storing identification information assigned to the entirety of said message-creating game machine; and
identification-information adding means for adding the identification information to a message to be transmitted.
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6. A message-creating game machine according to claim 4, further comprising communication-disabling means for disabling calling to a specified telephone number.
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7. A message-creating game machine according to claim 3, further comprising:
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identification-information storage means for storing identification information assigned to the entirety of said message-creating game machine; and
identification-information adding means for adding the identification information to a message to be transmitted.
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8. A message-creating game machine according to claim 7, further comprising communication-disabling means for disabling calling to a specified telephone number.
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9. A message-creating game machine according to claim 3, further comprising communication-disabling means for disabling calling to a specified telephone number.
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10. A message-creating method, comprising the steps of:
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providing a machine physically accessible by a user in a public location, said machine including a display and storage means for storing character images, said storage means including a first storage unit for storing a plurality of images displaying character strings constituting complete sentences and at least one of a second storage unit for storing a plurality of images displaying character strings constituting words and a third storage unit for storing a plurality of monosyllabic character images;
displaying the character images on said display;
selecting at least one image from among the displayed character images;
displaying game characters of different types, each of said game characters having respective associated parlance patterns;
selecting one game character from among the game characters displayed;
synthesizing an audio message in the form of audio signals using the selected image and a particular one of the parlance patterns associated with the selected game character; and
transmitting the audio message to a recipient. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
sending a call to an entered telephone number; and
the synthesized audio message is transmitted via telephone to a receiver.
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13. A message-creating method according to claim 12, wherein a time is measured and a calling process is performed when the measured time reaches a designated transmission time.
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14. A message-creating method according to claim 13, wherein identification information is assigned to a message-creating game machine and the identification information is added to a message to be transmitted.
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15. A message-creating method according to claim 13, wherein calling to a specified telephone number is disabled.
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16. A message-creating method according to claim 12, wherein identification information is assigned to a message-creating game machine and the identification information is added to a message to be transmitted.
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17. A message-creating method according to claim 16, wherein calling to a specified telephone number is disabled.
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18. A message-creating method according to claim 12, wherein calling to a specified telephone number is disabled.
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19. A message-creating game machine comprising:
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a main body physically accessible by a user at a public location;
operation means for allowing a game player to operate the game machine at the public location;
storage means for storing character images, said storage means including a first storage unit for storing a plurality of images displaying character strings constituting complete sentences and at least one of a second storage unit for storing a plurality of images displaying character strings constituting words and a third storage unit for storing a plurality of monosyllabic character images;
display means for displaying characters, said display means being mounted on the main body, said operation means being placed over the display means;
character-image-display control means for displaying the character images stored in said storage means on said display means;
selecting means for selecting at least one character image from among the character images displayed on said display means upon operation of said operation means by the game player;
message-synthesizing means for synthesizing a message from the selected character image;
game-character display-control means for displaying a plurality of game characters on said display means;
game-character selecting means for selecting a game character from among the game characters displayed on said display means, said message-synthesizing means performing audio synthesizing to compose an audio message in the form of audio signals by means of a particular one of a plurality of parlance patterns corresponding to the selected game character;
a telephone link for transmitting said audio message to a recipient; and
a money accepting unit. - View Dependent Claims (20, 21)
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22. A message-creating game machine comprising:
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operation means for allowing a game player to operate the game machine physically accessed at a public location;
an image capture unit for capturing an image of the game player as implemented by appropriate operation of the operation means by the game player at the public location;
storage means for storing character images, said storage means including a first storage unit for storing a plurality of images displaying character strings constituting complete sentences and at least one of a second storage unit for storing a plurality of images displaying character strings constituting words and a third storage unit for storing a plurality of monosyllabic character images;
display means for displaying characters;
character-image-display control means for displaying the character images stored in said storage means on said display means;
selecting means for selecting at least one character image from among the character images displayed on said display means;
message-synthesizing means for synthesizing a message from the selected character image;
game-character display-control means for displaying a plurality of game characters on said display means;
game-character selecting means for selecting a game character from among the game characters displayed on said display means, said message-synthesizing means performing audio synthesizing to compose an audio message in the form of audio signals by means of a particular one of a plurality of parlance patterns corresponding to the selected game character;
a telephone link for transmitting said audio message to a recipient; and
a money accepting unit.
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Specification