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System and method for providing interactive haptic collision detection

  • US 6,714,213 B1
  • Filed: 10/05/2000
  • Issued: 03/30/2004
  • Est. Priority Date: 10/08/1999
  • Status: Expired due to Fees
First Claim
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1. A method for avoiding collisions between objects moving in virtual space, comprising:

  • manipulating a movable object in virtual space in at least one direction of movement;

    calculating the distance and direction between the manipulated movable object and another object in the virtual space;

    providing haptic feedback as the calculated distance closes to a predetermined minimum value;

    increasing the haptic feedback as the calculated distance diminishes from the predetermined minimum value; and

    dividing the virtual space into cubes, delineated by lines along x, v, and z axes;

    dividing the surface of the other object into polygons;

    calculating the distance between the center of each cube and the nearest polygon on the surface of the other object; and

    determining a direction vector from the center of each cube to the nearest polygon on the surface of the other object.

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