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Scene model generation from video for use in video processing

  • US 6,738,424 B1
  • Filed: 07/03/2000
  • Issued: 05/18/2004
  • Est. Priority Date: 12/27/1999
  • Status: Active Grant
First Claim
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1. A method of generating and utilizing a three-dimensional cube-based scene model from a sequence of video frames, comprising the steps of:

  • separating background data from foreground data for each of said frames;

    using an estimate of relative observer motion, projecting each frame onto a coordinate system used in generating said scene model;

    merging the background data of the frame with the scene model;

    detecting whether or not a current focal length in a frame has changed relative to a previous focal length of a previous frame, comprising the sub-steps of;

    choosing a point on the right edge of a frame;

    converting said point to cube coordinates;

    choosing a corresponding point on the left edge of said frame, said corresponding point having a row coordinate in common with said point on the right edge of the frame;

    converting said corresponding point to cube coordinates;

    determining the size of an angle between vectors formed by connecting said points converted to cube coordinates with the origin of said cube coordinates; and

    if said angle differs from that corresponding to said previous frame in an amount exceeding a particular value, determining that the focal length has changed; and

    if said detecting step determines that the focal length has changed, creating a new scene model layer corresponding to the current focal length.

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