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Gaming device having changed or generated player stimuli

  • US 6,739,973 B1
  • Filed: 10/11/2000
  • Issued: 05/25/2004
  • Est. Priority Date: 10/11/2000
  • Status: Expired due to Fees
First Claim
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1. A gaming device comprising:

  • at least one game;

    at least one player input device;

    a plurality of different player stimuli;

    a number of consecutive activations of the player input device, wherein the number of consecutive activations is at least two;

    a set of instructions for changing the player stimuli upon consecutive activations of the player input device reaching said number of consecutive activations; and

    a controller which stores said set of instructions and is connected to the player input device, which receives a signal when a player activates the player input device, counts consecutive activations of the player input device, and independent of any events included in play of said game, said controller using said set of instructions generates a same one of the player stimuli upon each player activation of the player input device until the consecutive activations of the player input device reach said number of consecutive activations, and generates a different one of the player stimuli for each of a plurality of subsequent activations of the player input device after the consecutive activations of the player input device reach said number of consecutive activations.

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