Input device, data processing device, data processing method, game device and medium
First Claim
1. An oscillating device comprising:
- a platform whereon a player stands; and
a supporting mechanism that supports the platform and permits oscillation of said platform when said player causes said platform to oscillate;
wherein a central axis of said oscillation of said supporting mechanism is positioned on the lower portion of said platform, or positioned below said platform;
said oscillation comprises a swing movement in the horizontal plane of said platform, a roll movement in the lateral direction of said platform, and a pitch movement in the longitudinal direction of said platform, and said supporting mechanism comprises a swing mechanism that enables said platform to swing, a roll mechanism that enables said platform to roll, and a pitch mechanism that enables said platform to pitch; and
a front and back of said platform lifts during said pitch movement.
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Accused Products
Abstract
An input device comprises a board 14B whereon a player stands with both feet, and supporting the board such that it can oscillate, and it supplies oscillatory information when the player causes the board to oscillate to the game machine. In the supporting mechanism, the central axis of oscillation is positioned on the lower portion of, or below the board. The center of rotation of swinging movement in the supporting mechanism is positioned below the board 14B.
The object is to make the swinging movement of the board, when the player is standing on the board, such as skis, skateboard, or the like, and playing the game, as close as possible to a swinging movement in real life, thereby increasing realism and improving the player'"'"'s interest in the game.
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Citations
14 Claims
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1. An oscillating device comprising:
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a platform whereon a player stands; and
a supporting mechanism that supports the platform and permits oscillation of said platform when said player causes said platform to oscillate;
whereina central axis of said oscillation of said supporting mechanism is positioned on the lower portion of said platform, or positioned below said platform;
said oscillation comprises a swing movement in the horizontal plane of said platform, a roll movement in the lateral direction of said platform, and a pitch movement in the longitudinal direction of said platform, and said supporting mechanism comprises a swing mechanism that enables said platform to swing, a roll mechanism that enables said platform to roll, and a pitch mechanism that enables said platform to pitch; and
a front and back of said platform lifts during said pitch movement. - View Dependent Claims (2, 3, 4, 5)
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6. An input device for supplying operational information to a game machine simulating a state where a player moves through a virtual three-dimensional space, comprising:
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a platform whereon said player stands;
a supporting mechanism for supporting the platform to facilitate oscillation; and
sensors for detecting pitch information and supplying the information to said game machine when said platform is pitched in a forward or backward direction in response to a shift of body weight of the player on said platform;
whereina front and back of said platform lifts when said platform is pitched in a forward and backward direction; and
said platform rotates freely about a bearing when said platform is pitched. - View Dependent Claims (7)
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8. A game device for conducting a simulation comprising:
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a platform whereon said player stands;
a supporting mechanism for supporting the platform such that the platform can oscillate;
pitch movement sensors for detecting pitch movement information when movement of the body weight of said player on said platform causes the platform to pitch; and
a controller is arranged to control the movement of a character in a virtual three-dimensional space on the basis of the pitch movement information detected by said pitch movement sensors;
whereina front and back of said platform lifts during said pitch movement; and
said platform rotates freely about a bearing during said pitch movement. - View Dependent Claims (9, 10, 11, 12, 13, 14)
a roll movement sensor for detecting roll movement information when movement of the body weight of said player on said platform causes said platform to roll on said platform.
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11. The game device according to claim 10, wherein a central axis of said oscillation is positioned on the lower portion of, or below, said platform.
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12. The game device according to claim 10, wherein said supporting mechanism comprises:
- a swing mechanism for supporting said platform swingably in a horizontal plate, and said swing mechanism is arranged to provide a central axis of rotation of said swing below said platform.
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13. The game device according to claim 10, wherein the controller is arranged to control the movement of said character in said virtual three-dimensional space based on movement information detected by at least one of said pitch movement sensor and said roll movement sensor.
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14. The game device according to claim 9, wherein said platform is a board for a skateboarding game.
Specification