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Game machine for simulating vibration

  • US 6,752,716 B1
  • Filed: 08/31/1999
  • Issued: 06/22/2004
  • Est. Priority Date: 11/07/1997
  • Status: Expired due to Fees
First Claim
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1. A game apparatus for displaying objects on a screen comprising:

  • a game processing unit for executing prescribed game processing according to a game program and outputting a plurality of vibration generation commands each corresponding to a condition of the game processing;

    a housing comprising a player accommodation portion and a control apparatus portion for inputting operation commands to change the condition of the game processing; and

    a plurality of vibration generators comprising a first vibration generator placed at a front end of the housing, generating a vibration, according to a first one of the vibration commands corresponding to a first game condition; and

    a second vibration generator placed at a rear end of the housing, generating a vibration, according to a second one of the vibration commands corresponding to a second game condition, wherein at least one of said plurality of vibration generators comprises a vibration source, and a vibration panel being communicably connected to said vibration source, one end of said vibration panel being affixed to a part of the housing subject to vibration and the other end of said vibration panel being free.

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