Method and system for implementing a multi-way game
First Claim
1. A method for implementing a multi-way game, used to combine a learning software and a game software, and allow a user to play a game progress by multiple ways, the method comprising:
- dividing the game software into a plurality of game stages, according to a level of difficulty or a procedure property of the game software;
determining a source weight for each of a plurality of game sources needed by each of the game stages, so that a game evaluating module is set up;
respectively determining a learning weight, according to a level of difficulty of the learning software and a content of the learning software, so that a learning evaluating module is set up;
setting up a related database, according to the source weight of the game evaluating module and the learning weight of the learning evaluating module, so that the source weight and the learning weight can be exchanged with each other via the related database; and
selecting an operation on the game software or the learning software, so as to directly or indirectly control the game progress.
1 Assignment
0 Petitions
Accused Products
Abstract
A method and a system for implementing a multi-way game are disclosed, wherein a combination of a learning software and a game software is used, and the user can still perform the game playing procedure. The present invention first divides the game software into a number of game stages, according to the difficulty level or the procedure property of the game software. Then, a source weight for each of a number of game sources needed by each of the game stages is determined, so that a game evaluating module is set up. According to the difficulty level and content of the learning software, a learning weight is respectively determined, so that a learning evaluating module is set up. Next, a related database is set up according to the source weight, the learning evaluating weight, and a transformation function, so that the source weight and the learning evaluating weight can be exchanged to each other. Further still, in each game progress, the user can select an operation on the game software or the learning software, so as to control the game progress. The present invention can provide for the user a more interesting and entertaining learning method by integrating the educational process into the game manner.
-
Citations
8 Claims
-
1. A method for implementing a multi-way game, used to combine a learning software and a game software, and allow a user to play a game progress by multiple ways, the method comprising:
-
dividing the game software into a plurality of game stages, according to a level of difficulty or a procedure property of the game software;
determining a source weight for each of a plurality of game sources needed by each of the game stages, so that a game evaluating module is set up;
respectively determining a learning weight, according to a level of difficulty of the learning software and a content of the learning software, so that a learning evaluating module is set up;
setting up a related database, according to the source weight of the game evaluating module and the learning weight of the learning evaluating module, so that the source weight and the learning weight can be exchanged with each other via the related database; and
selecting an operation on the game software or the learning software, so as to directly or indirectly control the game progress. - View Dependent Claims (2, 3)
(a) receiving a selection command that is inputted by the user, wherein if the user selects the operation on the game software, then the step of (b) is performed; and
if the user selects the operation on the learning software, then the step of (d) is performed;
(b) activating a game command from the game interface;
(c) adjusting the related game data, according to the game command, and performing the step of (f);
(d) providing for the user about a learning course to learn and answer, so as to produce a first learning weight;
(e) transforming the first learning weight into a first source weight so as to exchange a first game source and adjusting the related game data, according to the related database; and
(f) judging whether or not the game is to be stop, wherein if it is, then the method goes to an end; and
if it is not, then the method goes back to the step of (a).
-
-
4. A system for implementing a multi-way game, used to combine a learning software with a game software, so as to allow a user to select an operation on the game software or the learning software, so as to directly or indirectly control a game progress, wherein the game software includes a plurality of game sources, and the learning software includes a plurality of learning courses, the system comprising:
-
a related database and a transforming unit, wherein the related database further includes a game evaluating module, a learning evaluating module, and a transformation function, wherein the game evaluating module is used to record a source weight representing each of the game sources and the learning evaluating module is used to record a learning weight representing for each of the learning courses, and the source weight and the learning weight have a corresponding relation via the transformation function; and
a transformation function unit, used to obtain the learning weight via the learning evaluating module on a learning score that is a result obtained from the learning courses of the learning software, wherein the learning weight is further transformed into the source weight via the transformation function stored in the related database, so as to exchange a game source, wherein in each step of the game progress, the system allows the user to select the operation on the game software or learning software, if the user selects the operation on the learning software, then the learning software provides the learning courses for the user to learn or answer, so that a first learning weight is obtained; and
the transforming unit transforms the first learning weight into a first source weight, so as to exchange a first game source and adjust related game data.- View Dependent Claims (5, 6)
a game source database, used to store a plurality of game sources and a game playing rule of the game software;
a game interface, used to receive a game command that is input by the user;
a game processing unit, used to adjust a related game data, according to the game command, and to determine whether or not the game progress is going to stop, according to the game playing rule; and
a game information database, used to store a game information.
-
-
6. The system as recited in claim 4, wherein the learning software further comprises:
-
a learning database, used to store the learning courses of the learning software;
a learning interface, used to provide the learning courses for the user to learn or answer;
a learning processing unit, used to produce the score, according to the user to learn and answer, and transmit the score to the transforming unit; and
a score database, used to store the score and a learning progress of the user.
-
-
7. A method for implementing a multi-way game, used to combine a learning software and a game software, and provide for a user to play a game progress by multiple ways, the method comprising:
-
dividing the game software into a plurality of game stages, according to a difficulty level or a procedure property of the game software;
determining a source weight for each of a plurality of game sources needed by the game software, so that a game evaluating module is set up;
respectively determining a learning weight, according to a difficulty level of the learning software and a content of the learning software, so that a learning evaluating module is set up;
setting up a related database by using a transformation function to have a corresponding relation, according to the source weight of the game evaluating module and the learning weight of the learning evaluating module, so that the source weight and the learning weight can be exchanged to each other via the related database; and
selecting an operation on the game software or the learning software, so as to directly or indirectly control the game progress. - View Dependent Claims (8)
(a) receiving a selection command that is input by the user, wherein if the user selects the operation on the game software, then the step of (b) is performed; and
if the user selects the operation on the learning software, then the step of (d) is performed;
(b) activating a game command from the game interface;
(c) adjusting a related game data, according to the game command, and performing the step of (f);
(d) providing for the user about a learning course to learn and answer, so as to produce a first learning weight;
(e) transforming the first learning weight into a first source weight so as to exchange a first game source and adjusting the related game data, according to the related database in correspondence; and
(f) judging whether or not the game is to be stop, wherein if it is, then the method goes to an end; and
if it is not, then the method goes back to the step of (a).
-
Specification