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Communication game system and processing method thereof

  • US 6,755,743 B1
  • Filed: 09/01/2000
  • Issued: 06/29/2004
  • Est. Priority Date: 12/08/1999
  • Status: Expired due to Term
First Claim
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1. A communication game system comprising:

  • a game server system; and

    a plurality of client systems formed in a single group and communicatively coupled with the game server system, wherein each of the plurality of client systems is configured to selectively send and receive messages to any client system and further comprise;

    communicating device for receiving chat information created by a first game watching player, which is sent by the game server system, and further for sending chat information, created by a second game watching player, to the game server system, wherein the received chat information and the sent chat information relate to a contemporaneously ongoing game being played by fighting players; and

    display means for superposing the selectively sent and received messages on a game screen corresponding to the client systems, superposing the received chat information on a game screen corresponding to the game watching player, and superposing messages created by one or more fighting players on a game screen corresponding to the fighting players while not superposing the received chat information on the game screen corresponding to the fighting players.

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