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Real world/virtual world correlation system using 3D graphics pipeline

  • US 6,778,171 B1
  • Filed: 10/31/2000
  • Issued: 08/17/2004
  • Est. Priority Date: 04/05/2000
  • Status: Expired due to Fees
First Claim
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1. A method comprising:

  • receiving data identifying a real-time physical location of an object, the object including a tracking device;

    receiving data identifying a real-time field of view for a camera, the data includes a length vector within the view of the camera indicating a distance between the camera and the object, the camera including a tracking device;

    generating a three-dimensional (3D) image representing the object as viewed within the field of view of the camera, the 3D image generated based on the data identifying the real-time location of the object and the real-time field of view of the camera;

    adding an object ID, associated with a link, to the object represented in the 3D image; and

    joining data from the 3D image including the object ID with a video image that includes the object as received from the camera, wherein the video when displayed thereafter includes the object ID, associated with the link, to the object represented in the video.

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