Three-dimensional image processing apparatus
First Claim
Patent Images
1. An image processing apparatus for use in displaying an image of a first object and a second object existing in a three-dimensional space from a predetermined point of view, comprising:
- an external memory for storing data relating to the first object, the second object, and a predetermined program;
an input device which inputs data that alters the position of one of the first object and the second object in the three-dimensional space;
object position data generating circuitry which generates object position data so as to alter the position of at one of the first object and the second object in the three-dimensional space;
three-dimensional data generating circuitry for creating three-dimensional data based on the data stored in said external memory and the object position data;
a point of view position data generator for generating position data representative of a point of view position in the three-dimensional space for viewing the first object;
a detector for automatically detecting whether or not the second object is existent between the viewing position and the first object position;
point of view position data altering processing circuitry for automatically altering the point of view position data such that the second object is not existent between the point of view position and the first object position when said detector detects existence of the second object;
a display data generator for displaying the image of the first object from a predetermined position in the three-dimensional space based on the three-dimensional data and the point of view position data; and
image signal generating circuitry which outputs an image signal to said display based on the display data created by said display data creating generator.
0 Assignments
0 Petitions
Accused Products
Abstract
A three-dimension image processing apparatus includes a CPU. When the CPU detects by collision determination that another object, e.g., a wall, is existent between an operable object and a camera, it calculates such a moving angle of the camera that an eye of the camera to the operable object is not obstructed by the other object. The camera is moved in accordance with the moving angle to a position where the operable object and the other object existing in a photographed three-dimensional space are displayed on a display.
-
Citations
12 Claims
-
1. An image processing apparatus for use in displaying an image of a first object and a second object existing in a three-dimensional space from a predetermined point of view, comprising:
-
an external memory for storing data relating to the first object, the second object, and a predetermined program;
an input device which inputs data that alters the position of one of the first object and the second object in the three-dimensional space;
object position data generating circuitry which generates object position data so as to alter the position of at one of the first object and the second object in the three-dimensional space;
three-dimensional data generating circuitry for creating three-dimensional data based on the data stored in said external memory and the object position data;
a point of view position data generator for generating position data representative of a point of view position in the three-dimensional space for viewing the first object;
a detector for automatically detecting whether or not the second object is existent between the viewing position and the first object position;
point of view position data altering processing circuitry for automatically altering the point of view position data such that the second object is not existent between the point of view position and the first object position when said detector detects existence of the second object;
a display data generator for displaying the image of the first object from a predetermined position in the three-dimensional space based on the three-dimensional data and the point of view position data; and
image signal generating circuitry which outputs an image signal to said display based on the display data created by said display data creating generator. - View Dependent Claims (2, 3)
-
-
4. A video game system comprising:
-
a removable external memory for storing a video game program and for storing image data representative of a first object and a second object;
a memory port for receiving said external memory;
a game program executing processing system for executing said video game program to generate a three-dimensional world display;
at least one player controller coupled to said game program executing processing system operable by a player including a plurality of control keys for generating video game control signals for controlling the position of one of a first object and a second object;
said external memory including point of view modifying instructions for automatically determining in response to a player'"'"'s control key actuation when an obstructed view exists of said first object or said second object and for modifying the displayed three-dimensional world point of view in order to enable unobstructed viewing of one of said first object and said second object.- View Dependent Claims (5, 6)
-
-
7. For use in a video game system having an external memory for storing a video game program, a game program executing processing system for executing said video game program, at least one player controller operable by a player for generating player controller related data, said player controller having a plurality of player control switches, a method of operating said video game system comprising the steps of:
-
generating a first three-dimensional world display from a first point of view in which a first object and a second object are depicted in the three-dimensional world;
detecting in response to player manipulation of one of said player control switches whether there is an obstructed view of the first or second object and a need to change the first point of view display in order to enable unobstructed viewing of one of said first object and said second object, and automatically generating a second three-dimensional world display from a second point of view in response to detecting said need to change the first point of view display.
-
-
8. For use with a video game system console having a game program executing processing system for executing said video game program to create a display simulating a three-dimensional world, and at least one player controller having a plurality of control keys and operable by a player to generate video game control signals, a portable storage device for controlling the operation of said video game system console comprising:
-
a memory media for storing video game instructions and graphics data;
said video game instructions including instructions for causing said game program executing processing system in response to a player'"'"'s actuation of at least one of said control keys to execute instructions for automatically changing the displayed point of view perspective in a displayed three-dimensional world upon detecting an obstructed view of a first object by another object such that the first object can be continuously viewed without obstruction from other objects in said three-dimensional world. - View Dependent Claims (9, 10, 11)
-
-
12. For use with a video game system console having a game program executing processing system for executing said video game program to generate a three-dimensional world display, and at least one player controller operable by a player to generate video game control signals and including command processing circuitry;
- a portable storage device for controlling the operation of said video game system console comprising;
a memory media for storing video game instructions and graphics data for at least a first object;
a memory media interface for coupling said video game instructions and said graphics data retrieved from said memory media to said video game system console;
said video game instructions including at least one player controller related instruction for causing said game program executing processing system to send a command to said player controller for decoding and processing, said video game instructions further including point of view modifying instructions for automatically determining in response to a player'"'"'s operation of said player controller when an obstructed view exists of said first object and for modifying the displayed three-dimensional world point of view in order to maintain an unobstructed view of said first object in said three-dimensional world.
- a portable storage device for controlling the operation of said video game system console comprising;
Specification