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Anti-aliased, textured, geocentric and layered fog graphics display method and apparatus

  • US 6,791,562 B2
  • Filed: 03/20/2001
  • Issued: 09/14/2004
  • Est. Priority Date: 09/21/1998
  • Status: Expired due to Term
First Claim
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1. A method for simulating the effects of layered fog having at least one texture applied thereto, to thereby accurately render position and horizontal movement information in a computer-generated synthetic environment that is rendered on a display screen, thus providing at least visual velocity clues to an observer thereof, said method comprising the steps of:

  • (1) applying the at least one texture to the layered fog, having top and bottom horizontal planes for the layered fog;

    (2) applying global texture effects for the layered fog that are displayed when an eye-point is substantially distant to the layered fog;

    (3) applying local texture effects that are displayed when the eye-point is between the top and bottom horizontal planes; and

    (4) blending color modulation, density modulation, local texture effects and global texture effects such that the global texture effects are blended with the local texture effects when the eye-point is within a pre-defined distance of the top and bottom horizontal planes.

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