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Same tile method

  • US 6,798,421 B2
  • Filed: 02/28/2002
  • Issued: 09/28/2004
  • Est. Priority Date: 02/28/2001
  • Status: Expired due to Term
First Claim
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1. A graphics processing method, comprising the steps of:

  • selectably saving entire two-dimensional tiles of data, from the output of a graphics computational unit, in a dedicated same-tile buffer; and

    selectably making the contents of said same-tile buffer available for a data input to said graphics computational unit.

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