Methods and systems to fast fill media players
First Claim
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1. A method to fill a media player, comprising:
- identifying a latency associated with a startup time of a media player required to initially play media data received;
identifying a bandwidth of the media player associated with receiving the media data in a buffer of the media player; and
increasing the bandwidth by a factor resulting in the media data filling the buffer before the startup time thereby decreasing the latency.
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Abstract
Methods and systems are provided to fast fill media players and buffers associated with media players. A bandwidth associated with initial startup of a media player is overloaded to rapidly fill the buffer and initiate the media player. Alternatively, multiple simultaneous data communication sessions are established with a media data source device, and the media data are concurrently received from the simultaneous sessions into the buffer or transferred of out the buffer at startup, thereby decreasing the latency associated with initiating the media player.
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Citations
7 Claims
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1. A method to fill a media player, comprising:
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identifying a latency associated with a startup time of a media player required to initially play media data received;
identifying a bandwidth of the media player associated with receiving the media data in a buffer of the media player; and
increasing the bandwidth by a factor resulting in the media data filling the buffer before the startup time thereby decreasing the latency. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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Specification