Video game of chance apparatus
First Claim
1. A Video Slot Game Of Chance Apparatus comprising, in combination:
- at least one means to accept currency or a currency equivalent from a player;
a computer means, a first computer program product, said computer program residing on a computer readable medium on said computer means, and configured to generate a virtual three-dimensional world drawn from a first library of visual elements contained within said first computer program, and to present said three dimensional world to a player on a visual display means;
at least one random number generator program interfaced to said computer program, and configured to direct said computer program to randomly generate a plurality of primary images drawn from a second library of visual elements contained within said first computer program within said virtual three dimensional world;
a first player control means interfaced to said computer means, and configured to allow a player initiated control input to alter said player'"'"'s point of view relative to said plurality of primary images within said virtual three-dimensional world in real time in a visually fluid manner;
a second player control means interfaced to said computer means, and configured to allow player interaction with said plurality of primary images within said virtual three-dimensional world;
said random number generator program being further configured to direct said computer program to randomly generate at least one secondary image drawn from said second library of visual elements contained within said first computer program in response to said player interaction with said plurality of primary images though said second player control means;
said random number generator program additionally being further configured to direct said computer program to establish a win or loss condition as a result of, and subsequent to, said player interaction with said at least one primary image or said at least one secondary image;
said random number generator program being further configured to direct said computer program to establish a currency or currency equivalent payout as a result of said player interaction with said primary image or said secondary image; and
at least one means to return said currency or a currency equivalent payout to a player in response to said win or loss condition.
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Abstract
A gaming apparatus is disclosed that bridges the entertainment gap that currently exists between skill-based video game entertainment and the traditional formats of video games of chance. The present invention as described herein, provides a three dimensional software “world” as the gaming environment, and, through the incorporation of human interface devices, provides the player with the feeling of control experienced when playing a skill-based video game, while maintaining the random outcome requirements of standard video games of chance. In certain circumstances, the present invention may actually provide an element of control over the game outcome, but it is the feeling of control—not necessarily actual control—that provides the unique entertainment value. The present invention also provides a two-way video gaming apparatus for accommodating a plurality of players.
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Citations
24 Claims
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1. A Video Slot Game Of Chance Apparatus comprising, in combination:
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at least one means to accept currency or a currency equivalent from a player;
a computer means, a first computer program product, said computer program residing on a computer readable medium on said computer means, and configured to generate a virtual three-dimensional world drawn from a first library of visual elements contained within said first computer program, and to present said three dimensional world to a player on a visual display means;
at least one random number generator program interfaced to said computer program, and configured to direct said computer program to randomly generate a plurality of primary images drawn from a second library of visual elements contained within said first computer program within said virtual three dimensional world;
a first player control means interfaced to said computer means, and configured to allow a player initiated control input to alter said player'"'"'s point of view relative to said plurality of primary images within said virtual three-dimensional world in real time in a visually fluid manner;
a second player control means interfaced to said computer means, and configured to allow player interaction with said plurality of primary images within said virtual three-dimensional world;
said random number generator program being further configured to direct said computer program to randomly generate at least one secondary image drawn from said second library of visual elements contained within said first computer program in response to said player interaction with said plurality of primary images though said second player control means;
said random number generator program additionally being further configured to direct said computer program to establish a win or loss condition as a result of, and subsequent to, said player interaction with said at least one primary image or said at least one secondary image;
said random number generator program being further configured to direct said computer program to establish a currency or currency equivalent payout as a result of said player interaction with said primary image or said secondary image; and
at least one means to return said currency or a currency equivalent payout to a player in response to said win or loss condition. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
a central data processing server;
at least one remote gaming computer;
a two-way data link connecting said central data processing server to said remote gaming computer;
said remote gaming computer having;
means for receiving image generation and position data from said central data processing station;
means for displaying images generated from said image generation and position data;
means for inputting a response from a player to the image generation and position data;
means for transmitting said response to said image generation and position data to said central data processing server over said data link, and said central data processing server having;
means for receiving said responses to said image generation and position data over said data link from said remote gaming computer;
means for comparing said responses from more than one remote gaming computer to determine the win or loss condition of said remote gaming computers; and
means for transmitting a win or loss condition signal to said remote gaming computers.
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Specification