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Gaming device having a graduating award exchange sequence with a tease consolation sequence and an initial qualifying sequence

  • US 6,811,483 B1
  • Filed: 10/06/2000
  • Issued: 11/02/2004
  • Est. Priority Date: 10/06/2000
  • Status: Expired due to Term
First Claim
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1. A method for operating a player tease sequence in a gaming device under the control of a processor, said method comprising the steps of:

  • (a) after accepting an input designating a player'"'"'s decision to risk a known currently held award to try for a higher value award exchange, increasing, said currently held award by at least one increment, wherein said increment is randomly determined from at least one predetermined range which is based on said higher value;

    (b) without revealing a determination of said player'"'"'s success, enabling said player to input into the processor a decision to keep said increased award or to input into said processor a decision to risk losing said increased award to try for said higher value award exchange; and

    (c) ending said tease sequence if said player inputs said decision to keep said increased award.

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