Method and apparatus for enhancing game play through savable game play state
First Claim
Patent Images
1. A gaming system comprising:
- at least one game device configured to allow at least one player to play at least one game, where each of said at least one game device further comprises;
a game state manager operably disposed within said game device and in communication with said at least one game, configured to receive savable game state from said at least one game and set savable game state in said at least one game, an input device in operable communication with said game state manager, configured to receive savable game state data, and, an output device in operable communication with said game state manager, configured to output savable game state data; and
, at least one service station further comprising a player-visible service station display, at least one service station input device operably disposed within said at least one service station, at least one service station output device operably disposed within said at least one service station, and, configured to receive saved game play states, combine game play states, separate game play states, and save game play states.
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Abstract
A system and method for maintaining player'"'"'s enhanced game play state in a gaming environment is disclosed. In particular, the player may restore enhanced game play states from previously played games either from the same game device or from another game device, the enhanced game play states typically being enhancements to casino games and including reel nudges, alternate pay table use, and the like.
571 Citations
7 Claims
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1. A gaming system comprising:
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at least one game device configured to allow at least one player to play at least one game, where each of said at least one game device further comprises;
a game state manager operably disposed within said game device and in communication with said at least one game, configured to receive savable game state from said at least one game and set savable game state in said at least one game, an input device in operable communication with said game state manager, configured to receive savable game state data, and, an output device in operable communication with said game state manager, configured to output savable game state data; and
,at least one service station further comprising a player-visible service station display, at least one service station input device operably disposed within said at least one service station, at least one service station output device operably disposed within said at least one service station, and, configured to receive saved game play states, combine game play states, separate game play states, and save game play states. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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Specification