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eTroops infrared shooting game

  • US 6,814,667 B2
  • Filed: 07/27/2001
  • Issued: 11/09/2004
  • Est. Priority Date: 07/27/2001
  • Status: Expired due to Fees
First Claim
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1. An electronic toy gun for a toy shooting game, the toy gun comprising:

  • an infrared beam emitter configured to emit an encoded infrared beam;

    a trigger configured to activate a state of emission of the infrared beam by the infrared beam emitter so as to indicate that a weapon is being fired;

    a game data input device configured to receive game data input from a user; and

    an internal processor configured to receive the game data input from the game data input device and to cause the infrared beam emitter to emit an infrared beam that is coded with one of a plurality of codes based on the game data input;

    wherein the game data input corresponds to characteristics of one of a plurality of user-selectable game characters, each of the game characters having differing predetermined characteristics including one or more of the game character'"'"'s weapons, armor rating, weapon speed rating, vulnerability, weapon beam range, and a weapon beam width, and wherein the infrared beam is encoded according to the characteristics of the one of the plurality of game characters so that an opponent can detect the characteristics of the game character;

    whereby the infrared beam is encoded differently for different user-selectable same characters.

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