Server device for net game, net game management method, net game management program and recording medium which stores net game management program
First Claim
1. A server device for net games which is communicably connected via a network to a plurality of terminal devices used by users, and manages a game played in a game space by the users using said terminal devices, said server comprising:
- acquiring means for acquiring profile information of a user which is transmitted from a terminal device used by the user;
exchanging means enabling that the profile information of the user acquired by said acquiring means can be read at the terminal device of another user, and the profile information of the other user acquired by said acquiring means can be read at the terminal device of the user when the users play a game with profile exchange using said terminal devices where profile information is exchanged, and deciding means for selecting the other user, with whom said user is to play said game with profile exchange, from among the users according to screening conditions which the user sets using said terminal device, said screening condition including a speed of communication line connecting the terminal device of the other user and the network.
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Accused Products
Abstract
The present invention provides a server device for net games which can increase the acquaintances of the user through net games, give sufficient excitement to the user, and can run net games smoothly by improving the enthusiasm of users to participate in these games. A lobby server 13 stores profile information for each member when each member accesses using a client computer 2, and at the end of the encounter league, in which profile information is invariably exchanged, the lobby server 13 enables the stored profile information of one member to be read at the client computer 2 of the other member, and enables the stored profile information of the other member to be read at the client computer 2 of the first member.
104 Citations
8 Claims
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1. A server device for net games which is communicably connected via a network to a plurality of terminal devices used by users, and manages a game played in a game space by the users using said terminal devices, said server comprising:
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acquiring means for acquiring profile information of a user which is transmitted from a terminal device used by the user;
exchanging means enabling that the profile information of the user acquired by said acquiring means can be read at the terminal device of another user, and the profile information of the other user acquired by said acquiring means can be read at the terminal device of the user when the users play a game with profile exchange using said terminal devices where profile information is exchanged, and deciding means for selecting the other user, with whom said user is to play said game with profile exchange, from among the users according to screening conditions which the user sets using said terminal device, said screening condition including a speed of communication line connecting the terminal device of the other user and the network. - View Dependent Claims (2, 3)
list creating means for creating a list of other users with whom profile information has been exchanged by said exchanging means; and
mail creating means by which an invitation mail for the user to request another user, selected from the list created by said list creating means using said terminal device, to play a game together can be read at the terminal of the selected other user.
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3. The server device according to claim 2, further comprising detecting means for detecting the access status of the terminal device used by another user included in the list created by said list creating means.
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4. A net game management method using a server device for net games which is communicably connected via a network to a plurality of terminal devices used by users, and manages a game played in a game space by the users using said terminal devices, the method comprising the steps of:
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a profile information acquiring step for the server device for net games to acquire profile information of a user which is transmitted from a terminal device of the user; and
a profile information exchanging step enabling that the profile information of the user acquired by said acquiring means can be read at the terminal device of another user, and the profile information of the other user acquired by said acquiring means can be read at the terminal device of the user when the users play a game with profile exchange using said terminal devices where profile information is exchanged, and a deciding step for selecting the other user, with whom said user is to play said game with profile exchange, from among the users according to screening conditions which the user sets using said terminal device, said screening condition including a speed of communication line connecting the terminal device of the other user and the network.
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5. A recording medium which stores a net game management program executable by a server device for net games, said net game management program causing the server device, which is communicably connected via a network to a plurality of terminal devices used by users and manages a game played in a game space by the users using said terminal devices, to function as:
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acquiring means for acquiring profile information of a user which is transmitted from a terminal device used by the user;
exchanging means by which the profile information of the user acquired by said acquiring means can be read at the terminal device of another user, and the profile information of the other user acquired by said acquiring means can be read at the terminal device of the user when the users play a game with profile exchange using said terminal devices where profile information is exchanged, and deciding means for selecting the other user, with whom said user is to play said game with profile exchange, from among the users according to screening conditions which the user sets using said terminal device, said screening condition including a speed of communication line connecting the terminal device of the other user and the network.
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6. A server device for net games which is communicably connected via a network to a plurality of terminal devices used by users, and manages a game played in a game space by the users using said terminal devices, said server comprising:
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acquiring means for acquiring profile information of a user which is transmitted from a terminal device used by the user; and
exchanging means enabling that the profile information of the user acquired by said acquiring means can be read at the terminal device of another user, and the profile information of the other user acquired by said acquiring means can be read at the terminal device of the user when the users play a game with profile exchange using said terminal devices where profile information is exchanged, wherein a game time of said game with profile exchange is set so as to be shorter than a game time of a profile exchange optional game where the exchange of profile information is optional. - View Dependent Claims (7)
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8. A server device for net games which is communicably connected via a network to a plurality of terminal devices used by users, and manages a game played in a game space by the users using said terminal devices, said server comprising:
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acquiring means for acquiring profile information of a user which is transmitted from a terminal device used by the user;
exchanging means enabling that the profile information of the user acquired by said acquiring means can be read at the terminal device of another user, and the profile information of the other user acquired by said acquiring means can be read at the terminal device of the user when the users play a game with profile exchange using said terminal devices where profile information is exchanged; and
order presenting means allowing the user to read on the terminal device of the user an order of players forming an opponent team played by the another user at the terminal of the another user.
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Specification