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Method and system for storing graphics data

  • US 6,831,652 B1
  • Filed: 03/24/2000
  • Issued: 12/14/2004
  • Est. Priority Date: 03/24/2000
  • Status: Expired due to Term
First Claim
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1. A method of storing graphics data using a rendering engine of a graphics processor, the method comprising the steps of:

  • receiving a command at a control portion of the graphics processor, the command including a graphics data portion and a graphics data duration portion;

    storing data associated with the graphics data portion at a first memory location when the graphics data duration portion indicates a first duration value; and

    storing data associated with the graphics data portion at a second memory location when the graphics data duration portion indicates a second duration value.

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