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Human-computer interface

  • US 6,833,826 B1
  • Filed: 08/14/2000
  • Issued: 12/21/2004
  • Est. Priority Date: 05/06/2000
  • Status: Expired due to Term
First Claim
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1. A method of allowing a user using an input device to interface with two domains in a three-dimensional computer environment, which environment comprises a display presenting a display plane to the user, comprising:

  • a) determining the position relative to the display plane of a user'"'"'s locus of interaction, which position is moveable over a range of motion bounded by extremes thereof;

    b) determining which domain corresponds to the position;

    c) interfacing to the user according to the determined domain;

    d) as the position of the locus moves toward a boundary for transition from the determined domain to the other domain, applying a resistive force to the input device resisting further motion toward the boundary; and

    e) if the position of the locus moves past the boundary, then reducing the resistive force by a perceptible amount.

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