Visual wizard launch pad
First Claim
1. A method for interfacing with a plurality of wizards in a computer system, comprising the steps of:
- (a) providing the plurality of wizards;
(b) providing a launch button on a launch pad, the launch button associated with a wizards, wherein selection of the launch button executes the wizards;
(c) providing a high-level visual overview of a process of a process corresponding to the plurality of wizards on the launch pad before a user selects the lunch button to execute the wizard, wherein the high-level overview comprises a relationship between the wizard and other wizard on the computer system wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task.
1 Assignment
0 Petitions
Accused Products
Abstract
A method for interfacing with a plurality of wizards in a computer system includes providing the plurality of wizards; providing a launch button on a launch pad, the launch button associated with a wizard, where selection of the launch button executes the wizard; and providing information pertaining to the wizard on the launch pad. The information includes a relationship between the wizard and other wizards on the computer system, elements of the computer system affected by the wizard, and/or how to information showing how to use a user interface of an application on the computer system to accomplish a task. The launch pads are interactive interfaces between a user of a computer system and wizards which exist on the computer system. The information is provided in the form of text and/or visual objects. The user has an overview of the complete process before the execution of each wizard.
46 Citations
38 Claims
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1. A method for interfacing with a plurality of wizards in a computer system, comprising the steps of:
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(a) providing the plurality of wizards;
(b) providing a launch button on a launch pad, the launch button associated with a wizards, wherein selection of the launch button executes the wizards;
(c) providing a high-level visual overview of a process of a process corresponding to the plurality of wizards on the launch pad before a user selects the lunch button to execute the wizard, wherein the high-level overview comprises a relationship between the wizard and other wizard on the computer system wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task. - View Dependent Claims (2, 3, 4)
(c1) providing information pertaining to the wizard when a pointer is positioned over the link.
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3. The method of claim 1, wherein the high-level visual overview further comprises at least one of:
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a description of a function of the wizard;
an order in which the wizard and the other wizards should be executed;
elements of the computer system affected by the wizard.
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4. The method of claim 3, wherein the how to information comprises at least one of:
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graphics;
a sound chip; and
a textual description.
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5. A method for interfacing with a plurality of wizards in a computer system, comprising the steps of:
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(a) providing the plurality of wizards;
(b) providing a launch button on a launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(c) providing a high-level overview of a process corresponding to the plurality of wizards on the launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises elements of the computer system affected by the wizard wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task. - View Dependent Claims (6, 7, 8, 9, 10)
(c1) providing information pertaining to the wizard when a pointer is positioned over the link.
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7. The method of claim 5, wherein the high-level visual overview comprises text comprising a description of the wizard.
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8. The method of claim 5, wherein the high-level visual overview comprises a visual object, wherein the visual object is a graphical element which represents hardware and/or software elements of an application on the computer system which is affected by an execution of the wizard.
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9. The method of claim 5, wherein the high-level visual overview further comprises at least one of:
a description of a function of the wizard;
a relationship between the wizard and other wizards on the computer system;
an order in which the wizard and the other wizards should be executed.
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10. The method of claim 9, wherein the how to information comprises at least one of:
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graphics;
a sound chip; and
a textual description.
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11. A method for interfacing with a plurality of wizards in a computer system, comprising the steps of:
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(a) providing the plurality of wizards;
(b) providing a launch button on a launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(c) providing a high-level visual overview of a process corresponding to the plurality of wizards on the launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises how to information showing how to use a user interface of an application on the computer system to accomplish a task;
wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task. - View Dependent Claims (12, 13)
graphics;
a sound chip; and
a textual description.
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13. The method of claim 11, wherein the high-level visual overview further comprises at least one of:
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a description of a function of the wizard;
a relationship between the wizard and other wizards on the computer system;
an order in which the wizard and the other wizards should be executed; and
elements of the computer system affected by the wizard.
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14. A computer readable medium with program instructions for interfacing with a plurality of wizards in a computer system, the instructions for:
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(a) providing the plurality of wizards;
(b) providing a launch button on a launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(c) providing a high-level visual overview of a process corresponding to the plurality of wizards on the launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises a relationship between the wizard and other wizards on the computer system;
wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task. - View Dependent Claims (15, 16, 17)
(c1) providing information pertaining to the wizard when a pointer is positioned over the link.
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16. The medium of claim 14, wherein the high-level visual overview further comprises at least one of:
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a description of a function of the wizard;
an order in which the wizard and the other wizards should be executed;
elements of the computer system affected by the wizard.
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17. The medium of claim 16, wherein the how to information comprises at least one of:
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graphics;
a sound chip; and
a textual description.
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18. A computer readable medium with program instructions for interfacing with a plurality of wizards in a computer system, the instructions for:
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(a) providing the plurality of wizards;
(b) providing a launch button on a launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(c) providing a high-level visual overview of a process corresponding to the plurality of wizards on the launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises elements of the computer system affected by the wizard;
wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task. - View Dependent Claims (19, 20, 21, 22, 23)
(c1) providing information pertaining to the wizard when a pointer is positioned over the link.
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20. The medium of claim 18, wherein the high-level visual overview comprises text comprising a description of the wizard.
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21. The medium of claim 18, wherein the high-level visual overview comprises a visual object, wherein the visual object is a graphical element which represents hardware and/or software elements of an application on the computer system which is affected by an execution of the wizard.
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22. The medium of claim 18, wherein the high-level visual overview further comprises at least one of:
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a description of a function of the wizard;
a relationship between the wizard and other wizards on the computer system;
an order in which the wizard and the other wizards should be executed.
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23. The medium of claim 22, wherein the how to information comprises at least one of:
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graphics;
a sound chip; and
a textual description.
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24. A computer readable medium with program instructions for interfacing with a plurality of wizards in a computer system, the instructions for:
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(a) providing the plurality of wizards;
(b) providing a launch button on a launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(c) providing a high-level visual overview of a process corresponding to the plurality of wizards on the launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises how to information showing how to use a user interface of an application on the computer system to accomplish a task;
wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task. - View Dependent Claims (25, 26)
graphics;
a sound chip; and
a textual description.
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26. The medium of claim 24, wherein the high-level visual overview further comprises at least one of:
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a description of a function of the wizard;
a relationship between the wizard and other wizards on the computer system;
an order in which the wizard and the other wizards should be executed; and
elements of the computer system affected by the wizard.
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27. A method for interfacing with a plurality of wizards in a computer system, comprising the steps of:
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(a) providing a plurality of launch pads on a display of the computer system;
(b) receiving a selection of one of the plurality of launch pads, wherein the selected launch pad is associated with a group of wizards;
(c) providing a launch button on the selected launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(d) providing a high-level visual overview on the selected launch pad of a process corresponding to the group of wizards associated with the selected launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises a relationship between the wizard and other wizards on the computer system;
wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task.
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28. A method for interfacing with a plurality of wizards in a computer system, comprising the steps of:
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(a) providing a plurality of launch pads on a display of the computer system;
(b) receiving a selection of one of the plurality of launch pads, wherein the selected launch pad is associated with a group of wizards;
(c) providing a launch button on the selected launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(d) providing a high-level visual overview on the selected launch pad of a process corresponding to the group of wizards associated with the selected launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises elements of the computer system affected by the wizard wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task.
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29. A method for interfacing with a plurality of wizards in a computer system, comprising the steps of:
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(a) providing a plurality of launch pads on a display of the computer system;
(b) receiving a selection of one of the plurality of launch pads, wherein the selected launch pad is associated with a group of wizards;
(c) providing a launch button on the selected launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(d) providing a high-level visual overview on the selected launch pad of a process corresponding to the group of wizards associated with the selected launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises how to information showing how to use a user interface of an application on the computer system to accomplish a task;
wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task.
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30. A computer readable medium with program instructions for interfacing with a plurality of wizards in a computer system, the instructions for:
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(a) providing a plurality of launch pads on a display of the computer system;
(b) receiving a selection of one of the plurality of launch pads, wherein the selected launch pad is associated with a group of wizards;
(c) providing a launch button on the selected launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(d) providing a high-level visual overview on the selected launch pad of a process corresponding to the group of wizards associated with the selected launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises a relationship between the wizard and other wizards on the computer system;
wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task.
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31. A computer readable medium with program instructions for interfacing with a plurality of wizards in a computer system, the instructions for:
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(a) providing a plurality of launch pads on a display of the computer system;
(b) receiving a selection of one of the plurality of launch pads, wherein the selected launch pad is associated with a group of wizards;
(c) providing a launch button on the selected launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(d) providing a high-level visual overview on the selected launch pad of a process corresponding to the group of wizards associated with the selected launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises elements of the computer system affected by the wizard;
wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task.
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32. A computer readable medium with program instructions for interfacing with a plurality of wizards in a computer system, the instructions for:
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(a) providing a plurality of launch pads on a display of the computer system;
(b) receiving a selection of one of the plurality of launch pads, wherein the selected launch pad is associated with a group of wizards;
(c) providing a launch button on the selected launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(d) providing a high-level visual overview on the selected launch pad of a process corresponding to the group of wizards associated with the selected launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises how to information showing how to use a user interface of an application on the computer system to accomplish a task;
wherein the high-level visual overview further comprises a visual object for toggling between a conceptual view and the how to information.
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33. A method for interfacing with a plurality of wizards in a computer system, comprising the steps of:
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(a) providing a plurality of launch pads on a display of the computer system;
(b) providing a menu of the plurality of launch pads on the display;
(c) receiving a selection of one of the plurality of launch pads from the menu, wherein the selected launch pad is associated with a group of wizards;
(d) providing a launch button on the selected launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(e) providing a high-level visual overview on the selected launch pad of a process corresponding to the group of wizards associated with the selected launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises a relationship between the wizard and other wizards on the computer system;
wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task.
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34. A method for interfacing with a plurality of wizards in a computer system, comprising the steps of:
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(a) providing a plurality of launch pads on a display of the computer system;
(b) providing a menu of the plurality of launch pads on the display;
(c) receiving a selection of one of the plurality of launch pads from the menu, wherein the selected launch pad is associated with a group of wizards;
(d) providing a launch button on the selected launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(e) providing a high-level visual overview on the selected launch pad of a process corresponding to the group of wizards associated with the selected launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises elements of the computer system affected by the wizard;
wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system -to accomplish a task.
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35. A method for interfacing with a plurality of wizards in a computer system, comprising the steps of:
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(a) providing a plurality of launch pads on a display of the computer system;
(b) providing a menu of the plurality of launch pads on the display;
(c) receiving a selection of one of the plurality of launch pads from the menu, wherein the selected launch pad is associated with a group of wizards;
(d) providing a launch button on the selected launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(e) providing a high-level visual overview on the selected launch pad of a process corresponding to the group of wizards associated with the selected launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises how to information showing how to use a user interface of an application on the computer system to accomplish a task;
wherein the high-level visual overview further comprises a visual object for toggling between a conceptual view and the how to information.
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36. A computer readable medium with program instructions for interfacing with a plurality of wizards in a computer system, the instructions for:
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(a) providing a plurality of launch pads on a display of the computer system;
(b) providing a menu of the plurality of launch pads on the display;
(c) receiving a selection of one of the plurality of launch pads from the menu, wherein the selected launch pad is associated with a group of wizards;
(d) providing a launch button on the selected launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(e) providing a high-level visual overview on the selected launch pad of a process corresponding to the group of wizards associated with the selected launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises a relationship between the wizard and other wizards on the computer system;
wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task.
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37. A computer readable medium with program instructions for interfacing with a plurality of wizards in a computer system, the instructions for:
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(a) providing a plurality of launch pads on a display of the computer system;
(b) providing a menu of the plurality of launch pads on the display;
(c) receiving a selection of one of the plurality of launch pads from the menu, wherein the selected launch pad is associated with a group of wizards;
(d) providing a launch button on the selected launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(e) providing a high-level visual overview on the selected launch pad of a process corresponding to the group of wizards associated with the selected launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises elements of the computer system affected by the wizard;
wherein the high-level visual overview comprises a visual object for toggling between a conceptual view and a how to information, and the how to information shows how to use a user interface of an application on the computer system to accomplish a task.
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38. A computer readable medium with program instructions for interfacing with a plurality of wizards in a computer system, the instructions for:
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(a) providing a plurality of launch pads on a display of the computer system;
(b) providing a menu of the plurality of launch pads on the display;
(c) receiving a selection of one of the plurality of launch pads from the menu, wherein the selected launch pad is associated with a group of wizards;
(d) providing a launch button on the selected launch pad, the launch button associated with a wizard, wherein selection of the launch button executes the wizard; and
(e) providing a high-level visual overview on the selected launch pad of a process corresponding to the group of wizards associated with the selected launch pad before a user selects the launch button to execute the wizard, wherein the high-level visual overview comprises how to information showing how to use a user interface of an application on the computer system to accomplish a task;
wherein the high-level visual overview further comprises a visual object for toggling between a conceptual view and the how to information.
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Specification