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Electronically interactive target game

  • US 6,837,495 B2
  • Filed: 03/07/2002
  • Issued: 01/04/2005
  • Est. Priority Date: 03/07/2002
  • Status: Expired due to Fees
First Claim
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1. A game comprising:

  • a projectile, being a free object; and

    a target, comprising a flexible sheet, mountable on a whole-area rigid surface wherein;

    the sheet has a front side and a back side;

    the front side comprises mural-like artwork illustrating a scene that has one or more selected areas related to scoring or other actions of the game, the selected areas being portions of a total area of the sheet;

    attached to the sheet are one or more selected area rigid surfaces that are shaped correspondingly to the one or more selected areas, each of the one or more selected area rigid surfaces being positioned within a corresponding one of the one or more selected areas;

    a single sensor is attached behind each of the one or more selected area rigid surfaces;

    a non-selected area of the sheet is a portion of the total area that is outside of all of the one or more selected areas;

    a single vibration sensor is attached to the non-selected area;

    a display is associated with the target; and

    circuitry connects each sensor and the display with a processor that is preprogrammed such that when the projectile contacts the non-selected area or one of the one or more selected areas, the display responds with feedback signals that are appropriate to the actions of the game, and further such that activation of the vibration sensor is interpreted as projectile contact with the non-selected area only if there is no concurrent activation of a selected area sensor.

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