System to determine casino offers
First Claim
Patent Images
1. A method comprising:
- receiving player data corresponding to gaming activity of a casino player;
determining an approximate maximum price for which a product may be sold through a retail channel;
determining to offer the product to the casino player based on the player data and on the price;
detecting a request from the casino player to convert casino credit to currency; and
in response to detecting the request, offering the product to the casino player.
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Abstract
A system to determine a product to be offered to a casino player based on player data and on an approximate maximum price for which the product may be sold through a retail channel. Advantageously, a potential increase in a casino'"'"'s profit due to a product offer can be determined using the player data, and an approximate maximum profit attainable through sale of the product through a retail channel can be determined based on the determined price. As a result, a product to offer can be determined in a manner which maximizes casino profit.
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Citations
47 Claims
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1. A method comprising:
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receiving player data corresponding to gaming activity of a casino player;
determining an approximate maximum price for which a product may be sold through a retail channel;
determining to offer the product to the casino player based on the player data and on the price;
detecting a request from the casino player to convert casino credit to currency; and
in response to detecting the request, offering the product to the casino player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A method comprising:
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receiving player data corresponding to gaming activity of a casino player;
determining to offer a product to the casino player based on the player data and on an approximate maximum price for which the product may be sold through a retail channel;
detecting a request from the casino player to convert casino credit to currency; and
in response to detecting the request, offering the product to the casino player.
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20. A method comprising:
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receiving player data corresponding to gaming activity of a casino player;
identifying a product to offer to the casino player based on the received player data and a first rule;
determining an offer price for the product based on a second rule corresponding to the product;
detecting a request from the casino player to convert casino credit to currency; and
in response to detecting the request, offering the product to the casino player. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31)
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32. A method for determining a product to offer a casino player, comprising:
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receiving player data concerning gaming activity of a casino player;
receiving product information concerning a plurality of products;
for each of the plurality of products, determining a respective approximate maximum price for which a product may be sold through a retail channel;
determining a respective cost for each of the plurality of products;
determining a current value of each of the plurality of products based on a respective approximate maximum price and a respective cost;
based on the player data, determining an expected profit resulting from an offer of each of the plurality of products;
determining to offer one of the plurality of products based on the current value of the one product and the expected profit resulting from an offer of the one product;
detecting a request from the casino player to convert casino credit to currency; and
in response to detecting the request, offering the one product to the casino player. - View Dependent Claims (33)
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34. A system to determine a product to offer to a casino player, comprising:
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a game machine, the game machine comprising;
a game machine processor, and a game machine memory storing processor-executable game machine process steps, wherein the game machine processor is operative with the game machine processor-executable process steps, the process steps comprising;
i) obtaining a player identifier identifying a casino player;
ii) obtaining gaming data corresponding to the casino player; and
iii) transmitting the player identifier and the gaming data; and
a controller, the controller comprising;
a controller processor, and a controller memory storing processor-executable controller process steps, wherein the controller processor is operative with the controller processor-executable process steps, the process steps comprising;
i) receiving the player identifier and the gaming data;
ii) receiving product information concerning a plurality of products;
iii) determining, for each of the plurality of products, a respective approximate maximum price for which a product may be sold through a retail channel;
iv) determining a respective cost of each of the plurality of products;
v) determining a current value of each of the plurality of products based on a respective approximate maximum price and a respective cost;
vi) based on the gaming data, determining an expected profit resulting from an offer of each of the plurality of products;
vii) determining to offer one of the plurality of products based on the current value of the one product and the expected profit resulting from an offer of the one product;
viii) detecting a request from the casino player to convert casino credit to currency; and
ix) in response to detecting the request, offering the one product to the casino player.
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35. A computer-readable medium storing computer-executable process steps, the process steps comprising:
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receiving player data corresponding to gaming activity of a casino player;
determining an approximate maximum price for which a product may be sold through a retail channel;
determining to offer the product to the casino player based on the player data and on the price;
detecting a request from the casino player to convert casino credit to currency; and
in response to detecting the request, offering the product to the casino player. - View Dependent Claims (36, 37)
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38. A computer-readable medium storing computer-executable process steps, the process steps comprising:
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receiving player data corresponding to gaming activity of a casino player;
identifying a product to offer to the casino player based on the received player data and a first rule;
determining an offer price for the product based on a second rule corresponding to the product;
detecting a request from the casino player to convert casino credit to currency; and
in response to detecting the request, offering the product to the casino player.
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39. A game machine comprising:
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a memory storing processor-executable process steps; and
a processor, wherein the processor is operative with the processor-executable process steps stored in the memory to;
1) identify a product which may be offered to a casino player based on gaming activity of the casino player;
2) determine an approximate maximum price for which the product may be sold through a retail channel;
3) detect a request from the casino player to convert casino credit to currency; and
4) in response to detecting the request, offer the product to the casino player.
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40. A game machine comprising:
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a memory storing processor-executable process steps; and
a processor, wherein the processor is operative with the processor-executable process steps stored in the memory to;
1) receive player data corresponding to gaming activity of a casino player;
2) determine an approximate maximum price for which a product may be sold through a retail channel;
3) determine to offer the product to the casino player based on the player data and on the price;
4) detect a request from the casino player to convert casino credit to currency; and
5) in response to detecting the request, offer the product to the casino player. - View Dependent Claims (41, 42)
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43. An apparatus comprising:
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means for obtaining player data corresponding to gaming activity of a casino player;
means for defining an approximate maximum price for which a product may be sold through a retail channel;
means for deciding to offer the product to the casino player based on the player data and on the price;
means for detecting a request from the casino player to convert casino credit to currency; and
means for offering the product to the casino player in response to detecting the request. - View Dependent Claims (44, 45)
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46. An apparatus comprising:
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means for obtaining player data corresponding to gaming activity of a casino player;
means for determining a product to offer to the casino player based on the received player data and a first rule;
means for defining an offer price for the product based on a second rule corresponding to the product;
means for detecting a request from the casino player to convert casino credit to currency; and
means for offering the product to the casino player in response to detecting the request.
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47. A method comprising:
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receiving player data corresponding to gaming activity of a casino player;
determining an approximate maximum price for which a product may be sold through a retail channel;
determining to offer the product to the casino player based on the player data and on the price;
detecting a player win of a prize amount; and
in response to detecting the player win, offering the product to the casino player, wherein the prize amount is a first amount, and wherein the casino player is offered the product and a second prize amount which is less than the first amount.
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Specification